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Why is implicit conversion not ambiguous for non-primitive types?


Can you use keyword explicit to prevent automatic conversion of method parameters?Why const for implicit conversion?Implicit conversion when overloading operators for template classesTemplate Constructor for Primitives, avoiding AmbiguityTemplate Type Deduction with Lambdasimplicit conversions from and to class typesConversion is ambiguous. Standard implicit conversion could not choose cast operatorGet type of implicit conversionImplicit conversion of stream to boolC++17: explicit conversion function vs explicit constructor + implicit conversions - have the rules changed?













14















Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:



template<class T>
class Foo

private:
T m_value;

public:
Foo();

Foo(const T& value):
m_value(value)



operator T() const
return m_value;


bool operator==(const Foo<T>& other) const
return m_value == other.m_value;

;

struct Bar

bool m;

bool operator==(const Bar& other) const
return false;

;

int main(int argc, char *argv[])

Foo<bool> a (true);
bool b = false;
if(a == b)
// This is ambiguous


Foo<int> c (1);
int d = 2;
if(c == d)
// This is ambiguous


Foo<Bar> e (Bartrue);
Bar f = false;
if(e == f)
// This is not ambiguous. Why?




The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.



However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?



Tested with compiler msvc 15.9.7.










share|improve this question

















  • 3





    The explicit keyword is a nice thing. You should research it.

    – Jesper Juhl
    Mar 19 at 20:10











  • e == f will be ambiguous in C++20, for what its worth.

    – Barry
    Mar 19 at 20:27















14















Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:



template<class T>
class Foo

private:
T m_value;

public:
Foo();

Foo(const T& value):
m_value(value)



operator T() const
return m_value;


bool operator==(const Foo<T>& other) const
return m_value == other.m_value;

;

struct Bar

bool m;

bool operator==(const Bar& other) const
return false;

;

int main(int argc, char *argv[])

Foo<bool> a (true);
bool b = false;
if(a == b)
// This is ambiguous


Foo<int> c (1);
int d = 2;
if(c == d)
// This is ambiguous


Foo<Bar> e (Bartrue);
Bar f = false;
if(e == f)
// This is not ambiguous. Why?




The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.



However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?



Tested with compiler msvc 15.9.7.










share|improve this question

















  • 3





    The explicit keyword is a nice thing. You should research it.

    – Jesper Juhl
    Mar 19 at 20:10











  • e == f will be ambiguous in C++20, for what its worth.

    – Barry
    Mar 19 at 20:27













14












14








14


2






Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:



template<class T>
class Foo

private:
T m_value;

public:
Foo();

Foo(const T& value):
m_value(value)



operator T() const
return m_value;


bool operator==(const Foo<T>& other) const
return m_value == other.m_value;

;

struct Bar

bool m;

bool operator==(const Bar& other) const
return false;

;

int main(int argc, char *argv[])

Foo<bool> a (true);
bool b = false;
if(a == b)
// This is ambiguous


Foo<int> c (1);
int d = 2;
if(c == d)
// This is ambiguous


Foo<Bar> e (Bartrue);
Bar f = false;
if(e == f)
// This is not ambiguous. Why?




The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.



However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?



Tested with compiler msvc 15.9.7.










share|improve this question














Given a simple class template with multiple implicit conversion functions (non-explicit constructor and conversion operator), as in the following example:



template<class T>
class Foo

private:
T m_value;

public:
Foo();

Foo(const T& value):
m_value(value)



operator T() const
return m_value;


bool operator==(const Foo<T>& other) const
return m_value == other.m_value;

;

struct Bar

bool m;

bool operator==(const Bar& other) const
return false;

;

int main(int argc, char *argv[])

Foo<bool> a (true);
bool b = false;
if(a == b)
// This is ambiguous


Foo<int> c (1);
int d = 2;
if(c == d)
// This is ambiguous


Foo<Bar> e (Bartrue);
Bar f = false;
if(e == f)
// This is not ambiguous. Why?




The comparison operators involving primitive types (bool, int) are ambiguous, as expected - the compiler does not know whether it should use the conversion operator to convert the left-hand template class instance to a primitive type or use the conversion constructor to convert the right-hand primitive type to the expected class template instance.



However, the last comparison, involving a simple struct, is not ambiguous. Why? Which conversion function will be used?



Tested with compiler msvc 15.9.7.







c++ templates c++17 implicit-conversion ambiguous






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 19 at 19:52









CybranCybran

1,082819




1,082819







  • 3





    The explicit keyword is a nice thing. You should research it.

    – Jesper Juhl
    Mar 19 at 20:10











  • e == f will be ambiguous in C++20, for what its worth.

    – Barry
    Mar 19 at 20:27












  • 3





    The explicit keyword is a nice thing. You should research it.

    – Jesper Juhl
    Mar 19 at 20:10











  • e == f will be ambiguous in C++20, for what its worth.

    – Barry
    Mar 19 at 20:27







3




3





The explicit keyword is a nice thing. You should research it.

– Jesper Juhl
Mar 19 at 20:10





The explicit keyword is a nice thing. You should research it.

– Jesper Juhl
Mar 19 at 20:10













e == f will be ambiguous in C++20, for what its worth.

– Barry
Mar 19 at 20:27





e == f will be ambiguous in C++20, for what its worth.

– Barry
Mar 19 at 20:27












2 Answers
2






active

oldest

votes


















19














According to [over.binary]/1




Thus, for any binary operator @, x@y can be interpreted
as either x.operator@(y) or operator@(x,y).




According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.



In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.






share|improve this answer

























  • The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

    – Rakete1111
    Mar 20 at 7:50











  • @Rakete1111 Why does it seem to imply that?

    – Brian
    Mar 20 at 15:18











  • I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

    – Rakete1111
    Mar 20 at 15:21


















5














Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.



It always helps to write out the explicit call of an operator overload to better understand exactly what it does:



Foo<Bar> e (Bartrue);
Bar f = false;

// Pretty explicit: call the member function Foo<Bar>::operator==
if(e.operator ==(f)) /* ... */


This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.



You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:



struct Bar bool m; ;

// A free function allows conversion, this will be ambiguous:
bool operator==(const Bar&, const Bar&)

return false;



This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.






share|improve this answer
























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    2 Answers
    2






    active

    oldest

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    active

    oldest

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    active

    oldest

    votes









    19














    According to [over.binary]/1




    Thus, for any binary operator @, x@y can be interpreted
    as either x.operator@(y) or operator@(x,y).




    According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.



    In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.






    share|improve this answer

























    • The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

      – Rakete1111
      Mar 20 at 7:50











    • @Rakete1111 Why does it seem to imply that?

      – Brian
      Mar 20 at 15:18











    • I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

      – Rakete1111
      Mar 20 at 15:21















    19














    According to [over.binary]/1




    Thus, for any binary operator @, x@y can be interpreted
    as either x.operator@(y) or operator@(x,y).




    According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.



    In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.






    share|improve this answer

























    • The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

      – Rakete1111
      Mar 20 at 7:50











    • @Rakete1111 Why does it seem to imply that?

      – Brian
      Mar 20 at 15:18











    • I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

      – Rakete1111
      Mar 20 at 15:21













    19












    19








    19







    According to [over.binary]/1




    Thus, for any binary operator @, x@y can be interpreted
    as either x.operator@(y) or operator@(x,y).




    According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.



    In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.






    share|improve this answer















    According to [over.binary]/1




    Thus, for any binary operator @, x@y can be interpreted
    as either x.operator@(y) or operator@(x,y).




    According to this rule, in the case of e == f, the compiler can only interpret it as e.operator==(f), not as f.operator==(e). So there is no ambiguity; the operator== you defined as a member of Bar is simply not a candidate for overload resolution.



    In the case of a == b and c == d, the built-in candidate operator==(int, int) (see [over.built]/13) competes with the operator== defined as a member of Foo<T>.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited 2 days ago

























    answered Mar 19 at 20:04









    BrianBrian

    65.9k798186




    65.9k798186












    • The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

      – Rakete1111
      Mar 20 at 7:50











    • @Rakete1111 Why does it seem to imply that?

      – Brian
      Mar 20 at 15:18











    • I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

      – Rakete1111
      Mar 20 at 15:21

















    • The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

      – Rakete1111
      Mar 20 at 7:50











    • @Rakete1111 Why does it seem to imply that?

      – Brian
      Mar 20 at 15:18











    • I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

      – Rakete1111
      Mar 20 at 15:21
















    The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

    – Rakete1111
    Mar 20 at 7:50





    The way you worded the first sentence seems to imply that switching the operands around would also result in ambiguity, which is not the case.

    – Rakete1111
    Mar 20 at 7:50













    @Rakete1111 Why does it seem to imply that?

    – Brian
    Mar 20 at 15:18





    @Rakete1111 Why does it seem to imply that?

    – Brian
    Mar 20 at 15:18













    I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

    – Rakete1111
    Mar 20 at 15:21





    I'm not native but if you say "not as ..." it implies that the ... would be ambiguous

    – Rakete1111
    Mar 20 at 15:21













    5














    Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.



    It always helps to write out the explicit call of an operator overload to better understand exactly what it does:



    Foo<Bar> e (Bartrue);
    Bar f = false;

    // Pretty explicit: call the member function Foo<Bar>::operator==
    if(e.operator ==(f)) /* ... */


    This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.



    You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:



    struct Bar bool m; ;

    // A free function allows conversion, this will be ambiguous:
    bool operator==(const Bar&, const Bar&)

    return false;



    This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.






    share|improve this answer





























      5














      Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.



      It always helps to write out the explicit call of an operator overload to better understand exactly what it does:



      Foo<Bar> e (Bartrue);
      Bar f = false;

      // Pretty explicit: call the member function Foo<Bar>::operator==
      if(e.operator ==(f)) /* ... */


      This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.



      You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:



      struct Bar bool m; ;

      // A free function allows conversion, this will be ambiguous:
      bool operator==(const Bar&, const Bar&)

      return false;



      This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.






      share|improve this answer



























        5












        5








        5







        Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.



        It always helps to write out the explicit call of an operator overload to better understand exactly what it does:



        Foo<Bar> e (Bartrue);
        Bar f = false;

        // Pretty explicit: call the member function Foo<Bar>::operator==
        if(e.operator ==(f)) /* ... */


        This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.



        You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:



        struct Bar bool m; ;

        // A free function allows conversion, this will be ambiguous:
        bool operator==(const Bar&, const Bar&)

        return false;



        This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.






        share|improve this answer















        Operator overloads implemented as member functions don't allow for implicit conversion of their left-hand operand, which is the object on which they are called.



        It always helps to write out the explicit call of an operator overload to better understand exactly what it does:



        Foo<Bar> e (Bartrue);
        Bar f = false;

        // Pretty explicit: call the member function Foo<Bar>::operator==
        if(e.operator ==(f)) /* ... */


        This can't be confused with the comparison operator in Bar, because it would require an implicit conversion of the left-hand side, which is impossible.



        You can trigger an ambiguity similar to the ones you see with the built-in types when you define Bar and its comparison operator like this:



        struct Bar bool m; ;

        // A free function allows conversion, this will be ambiguous:
        bool operator==(const Bar&, const Bar&)

        return false;



        This is nicely demonstrated and explained in Scott Meyers's Effective C++, Item 24.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Mar 19 at 23:00









        Cody Gray

        195k35382471




        195k35382471










        answered Mar 19 at 20:10









        lubgrlubgr

        14.3k32052




        14.3k32052



























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