Reducing Spill Overs





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3















The scrum team performs following tasks




  1. Development -- Dev Team

  2. Testing -- Test team

  3. Merging -- Senior Team [BOTTLE NECK]

  4. Acceptance Testing -- PO/BA [BOTTLE NECK]


The Dev and Test team finishes the tasks as per the plan however availability of PO and Senior team is an issue. Senior team is busy with their planned activities so they delay the merging. Sometimes the stories are not closed because PO cannot verify the story or find out the issues pretty late.



So during this period, rather than waiting for senior/PO, developers start working on next stories and that results in large number of committed stories while the delivered stories are always less than committed but almost constant from last few sprints.



Due to these dependencies and bottleneck the few stories spill over to next sprint. I am sure this is not the unique scenario but your experience might help me.










share|improve this question






















  • 2





    I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

    – nvoigt
    May 27 at 9:11











  • Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

    – Todd A. Jacobs
    May 27 at 14:45













  • How are these unfinished stories impacting your Sprint Goal each Sprint?

    – Todd A. Jacobs
    May 27 at 14:46


















3















The scrum team performs following tasks




  1. Development -- Dev Team

  2. Testing -- Test team

  3. Merging -- Senior Team [BOTTLE NECK]

  4. Acceptance Testing -- PO/BA [BOTTLE NECK]


The Dev and Test team finishes the tasks as per the plan however availability of PO and Senior team is an issue. Senior team is busy with their planned activities so they delay the merging. Sometimes the stories are not closed because PO cannot verify the story or find out the issues pretty late.



So during this period, rather than waiting for senior/PO, developers start working on next stories and that results in large number of committed stories while the delivered stories are always less than committed but almost constant from last few sprints.



Due to these dependencies and bottleneck the few stories spill over to next sprint. I am sure this is not the unique scenario but your experience might help me.










share|improve this question






















  • 2





    I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

    – nvoigt
    May 27 at 9:11











  • Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

    – Todd A. Jacobs
    May 27 at 14:45













  • How are these unfinished stories impacting your Sprint Goal each Sprint?

    – Todd A. Jacobs
    May 27 at 14:46














3












3








3


1






The scrum team performs following tasks




  1. Development -- Dev Team

  2. Testing -- Test team

  3. Merging -- Senior Team [BOTTLE NECK]

  4. Acceptance Testing -- PO/BA [BOTTLE NECK]


The Dev and Test team finishes the tasks as per the plan however availability of PO and Senior team is an issue. Senior team is busy with their planned activities so they delay the merging. Sometimes the stories are not closed because PO cannot verify the story or find out the issues pretty late.



So during this period, rather than waiting for senior/PO, developers start working on next stories and that results in large number of committed stories while the delivered stories are always less than committed but almost constant from last few sprints.



Due to these dependencies and bottleneck the few stories spill over to next sprint. I am sure this is not the unique scenario but your experience might help me.










share|improve this question
















The scrum team performs following tasks




  1. Development -- Dev Team

  2. Testing -- Test team

  3. Merging -- Senior Team [BOTTLE NECK]

  4. Acceptance Testing -- PO/BA [BOTTLE NECK]


The Dev and Test team finishes the tasks as per the plan however availability of PO and Senior team is an issue. Senior team is busy with their planned activities so they delay the merging. Sometimes the stories are not closed because PO cannot verify the story or find out the issues pretty late.



So during this period, rather than waiting for senior/PO, developers start working on next stories and that results in large number of committed stories while the delivered stories are always less than committed but almost constant from last few sprints.



Due to these dependencies and bottleneck the few stories spill over to next sprint. I am sure this is not the unique scenario but your experience might help me.







scrum scrum-master sprint-planning






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited May 27 at 10:11







Ram

















asked May 27 at 8:39









RamRam

1163 bronze badges




1163 bronze badges











  • 2





    I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

    – nvoigt
    May 27 at 9:11











  • Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

    – Todd A. Jacobs
    May 27 at 14:45













  • How are these unfinished stories impacting your Sprint Goal each Sprint?

    – Todd A. Jacobs
    May 27 at 14:46














  • 2





    I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

    – nvoigt
    May 27 at 9:11











  • Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

    – Todd A. Jacobs
    May 27 at 14:45













  • How are these unfinished stories impacting your Sprint Goal each Sprint?

    – Todd A. Jacobs
    May 27 at 14:46








2




2





I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

– nvoigt
May 27 at 9:11





I tagged this as Scrum instead of the more general "agile" because you said you were a Scrum team. Feel free to roll this change back if I misunderstood you.

– nvoigt
May 27 at 9:11













Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

– Todd A. Jacobs
May 27 at 14:45







Stories should never "spill over." Incomplete stories go back onto the Product Backlog to be re-estimated, re-prioritized, and re-planned—assuming they even remain necessary to the project at all, of course.

– Todd A. Jacobs
May 27 at 14:45















How are these unfinished stories impacting your Sprint Goal each Sprint?

– Todd A. Jacobs
May 27 at 14:46





How are these unfinished stories impacting your Sprint Goal each Sprint?

– Todd A. Jacobs
May 27 at 14:46










4 Answers
4






active

oldest

votes


















7
















Those "phases" you describe sound very non-agile to me, but there are instances where a single person cannot complete a story and needs help from another team member even in super-agile environments, so lets just assume it is indeed necessary:



Take those points and discuss them in the next retrospective. There is no silver bullet, you solution will look different from mine. But what you need to do is make it visible. Have a column on your board or a tag in your system or whatever you use. Make sure it's visible that there is a bottleneck and everyone knows about it in the standup. And if senior people decide that they have more important things to do, then the story will not get done. You cannot do more than notify the people responsible. Don't forget to lower the velocity when you did not finish tickets so you don't get the same problem next sprint.



After a while, the senior people will get into problems with management on why their team is delivering so slowly and will see the need to optimize this, too.



In an ideal world, they would see it from the get go, but unless you know an ideal company you could switch too, you will be stuck with the real world :)






share|improve this answer


























  • Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

    – Ram
    May 28 at 6:00






  • 3





    @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

    – nvoigt
    May 28 at 6:13



















2
















The bottlenecks are known so the first thing is to bring them to a Retrospective, as was already suggested. Try to find the root-cause of why they're seen as bottlenecks. Why do they have to hold back the entire development process?



Otherwise, I would say that there's apparently an over-commitment. If there are bottlenecks, it's because it's been proven that the team has less capacity than the demand of the work thrown on them. So, reduce the Work In Progress (WIP) so that things can get done. Once bottlenecks are improving, increase the WIP limits as you go along.






share|improve this answer



































    0
















    I feel there is an issue in sprint planning itself because as part of retrospective meeting, we know the progress of previous sprint and team commitment, so this has to be addressed for the upcoming sprints.






    share|improve this answer

































      0
















      Your dev team is too big.



      More accurately, it is providing too many developer-hours.



      This is a great problem to have; there's always other projects and teams that need more resourcing.






      share|improve this answer


























      • The team would only provide too many developer hours, if they ran out of stories to do.

        – nvoigt
        May 29 at 5:40













      Your Answer








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      4 Answers
      4






      active

      oldest

      votes








      4 Answers
      4






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      7
















      Those "phases" you describe sound very non-agile to me, but there are instances where a single person cannot complete a story and needs help from another team member even in super-agile environments, so lets just assume it is indeed necessary:



      Take those points and discuss them in the next retrospective. There is no silver bullet, you solution will look different from mine. But what you need to do is make it visible. Have a column on your board or a tag in your system or whatever you use. Make sure it's visible that there is a bottleneck and everyone knows about it in the standup. And if senior people decide that they have more important things to do, then the story will not get done. You cannot do more than notify the people responsible. Don't forget to lower the velocity when you did not finish tickets so you don't get the same problem next sprint.



      After a while, the senior people will get into problems with management on why their team is delivering so slowly and will see the need to optimize this, too.



      In an ideal world, they would see it from the get go, but unless you know an ideal company you could switch too, you will be stuck with the real world :)






      share|improve this answer


























      • Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

        – Ram
        May 28 at 6:00






      • 3





        @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

        – nvoigt
        May 28 at 6:13
















      7
















      Those "phases" you describe sound very non-agile to me, but there are instances where a single person cannot complete a story and needs help from another team member even in super-agile environments, so lets just assume it is indeed necessary:



      Take those points and discuss them in the next retrospective. There is no silver bullet, you solution will look different from mine. But what you need to do is make it visible. Have a column on your board or a tag in your system or whatever you use. Make sure it's visible that there is a bottleneck and everyone knows about it in the standup. And if senior people decide that they have more important things to do, then the story will not get done. You cannot do more than notify the people responsible. Don't forget to lower the velocity when you did not finish tickets so you don't get the same problem next sprint.



      After a while, the senior people will get into problems with management on why their team is delivering so slowly and will see the need to optimize this, too.



      In an ideal world, they would see it from the get go, but unless you know an ideal company you could switch too, you will be stuck with the real world :)






      share|improve this answer


























      • Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

        – Ram
        May 28 at 6:00






      • 3





        @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

        – nvoigt
        May 28 at 6:13














      7














      7










      7









      Those "phases" you describe sound very non-agile to me, but there are instances where a single person cannot complete a story and needs help from another team member even in super-agile environments, so lets just assume it is indeed necessary:



      Take those points and discuss them in the next retrospective. There is no silver bullet, you solution will look different from mine. But what you need to do is make it visible. Have a column on your board or a tag in your system or whatever you use. Make sure it's visible that there is a bottleneck and everyone knows about it in the standup. And if senior people decide that they have more important things to do, then the story will not get done. You cannot do more than notify the people responsible. Don't forget to lower the velocity when you did not finish tickets so you don't get the same problem next sprint.



      After a while, the senior people will get into problems with management on why their team is delivering so slowly and will see the need to optimize this, too.



      In an ideal world, they would see it from the get go, but unless you know an ideal company you could switch too, you will be stuck with the real world :)






      share|improve this answer













      Those "phases" you describe sound very non-agile to me, but there are instances where a single person cannot complete a story and needs help from another team member even in super-agile environments, so lets just assume it is indeed necessary:



      Take those points and discuss them in the next retrospective. There is no silver bullet, you solution will look different from mine. But what you need to do is make it visible. Have a column on your board or a tag in your system or whatever you use. Make sure it's visible that there is a bottleneck and everyone knows about it in the standup. And if senior people decide that they have more important things to do, then the story will not get done. You cannot do more than notify the people responsible. Don't forget to lower the velocity when you did not finish tickets so you don't get the same problem next sprint.



      After a while, the senior people will get into problems with management on why their team is delivering so slowly and will see the need to optimize this, too.



      In an ideal world, they would see it from the get go, but unless you know an ideal company you could switch too, you will be stuck with the real world :)







      share|improve this answer












      share|improve this answer



      share|improve this answer










      answered May 27 at 9:17









      nvoigtnvoigt

      4,92810 silver badges20 bronze badges




      4,92810 silver badges20 bronze badges
















      • Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

        – Ram
        May 28 at 6:00






      • 3





        @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

        – nvoigt
        May 28 at 6:13



















      • Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

        – Ram
        May 28 at 6:00






      • 3





        @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

        – nvoigt
        May 28 at 6:13

















      Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

      – Ram
      May 28 at 6:00





      Thanks, however suppose I have 2 more days to close the sprint then developer picks the new story. Not always he can close it by end of the sprint and that result in spillover. Not sure how to avoid this.

      – Ram
      May 28 at 6:00




      3




      3





      @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

      – nvoigt
      May 28 at 6:13





      @Ram Maybe the developer can help somebody else instead of picking a story they cannot finish. The focus is on finishing stories, not starting as many as possible. In the end, you cannot completely avoid spillover every sprint. You just have to make it visible and adjust the velocity accordingly.

      – nvoigt
      May 28 at 6:13













      2
















      The bottlenecks are known so the first thing is to bring them to a Retrospective, as was already suggested. Try to find the root-cause of why they're seen as bottlenecks. Why do they have to hold back the entire development process?



      Otherwise, I would say that there's apparently an over-commitment. If there are bottlenecks, it's because it's been proven that the team has less capacity than the demand of the work thrown on them. So, reduce the Work In Progress (WIP) so that things can get done. Once bottlenecks are improving, increase the WIP limits as you go along.






      share|improve this answer
































        2
















        The bottlenecks are known so the first thing is to bring them to a Retrospective, as was already suggested. Try to find the root-cause of why they're seen as bottlenecks. Why do they have to hold back the entire development process?



        Otherwise, I would say that there's apparently an over-commitment. If there are bottlenecks, it's because it's been proven that the team has less capacity than the demand of the work thrown on them. So, reduce the Work In Progress (WIP) so that things can get done. Once bottlenecks are improving, increase the WIP limits as you go along.






        share|improve this answer






























          2














          2










          2









          The bottlenecks are known so the first thing is to bring them to a Retrospective, as was already suggested. Try to find the root-cause of why they're seen as bottlenecks. Why do they have to hold back the entire development process?



          Otherwise, I would say that there's apparently an over-commitment. If there are bottlenecks, it's because it's been proven that the team has less capacity than the demand of the work thrown on them. So, reduce the Work In Progress (WIP) so that things can get done. Once bottlenecks are improving, increase the WIP limits as you go along.






          share|improve this answer















          The bottlenecks are known so the first thing is to bring them to a Retrospective, as was already suggested. Try to find the root-cause of why they're seen as bottlenecks. Why do they have to hold back the entire development process?



          Otherwise, I would say that there's apparently an over-commitment. If there are bottlenecks, it's because it's been proven that the team has less capacity than the demand of the work thrown on them. So, reduce the Work In Progress (WIP) so that things can get done. Once bottlenecks are improving, increase the WIP limits as you go along.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited May 27 at 15:24









          Sarov

          9,9524 gold badges22 silver badges43 bronze badges




          9,9524 gold badges22 silver badges43 bronze badges










          answered May 27 at 15:04









          Alex EstevamAlex Estevam

          212 bronze badges




          212 bronze badges


























              0
















              I feel there is an issue in sprint planning itself because as part of retrospective meeting, we know the progress of previous sprint and team commitment, so this has to be addressed for the upcoming sprints.






              share|improve this answer






























                0
















                I feel there is an issue in sprint planning itself because as part of retrospective meeting, we know the progress of previous sprint and team commitment, so this has to be addressed for the upcoming sprints.






                share|improve this answer




























                  0














                  0










                  0









                  I feel there is an issue in sprint planning itself because as part of retrospective meeting, we know the progress of previous sprint and team commitment, so this has to be addressed for the upcoming sprints.






                  share|improve this answer













                  I feel there is an issue in sprint planning itself because as part of retrospective meeting, we know the progress of previous sprint and team commitment, so this has to be addressed for the upcoming sprints.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered May 28 at 8:46









                  Karthikeyan DevarajKarthikeyan Devaraj

                  186 bronze badges




                  186 bronze badges


























                      0
















                      Your dev team is too big.



                      More accurately, it is providing too many developer-hours.



                      This is a great problem to have; there's always other projects and teams that need more resourcing.






                      share|improve this answer


























                      • The team would only provide too many developer hours, if they ran out of stories to do.

                        – nvoigt
                        May 29 at 5:40
















                      0
















                      Your dev team is too big.



                      More accurately, it is providing too many developer-hours.



                      This is a great problem to have; there's always other projects and teams that need more resourcing.






                      share|improve this answer


























                      • The team would only provide too many developer hours, if they ran out of stories to do.

                        – nvoigt
                        May 29 at 5:40














                      0














                      0










                      0









                      Your dev team is too big.



                      More accurately, it is providing too many developer-hours.



                      This is a great problem to have; there's always other projects and teams that need more resourcing.






                      share|improve this answer













                      Your dev team is too big.



                      More accurately, it is providing too many developer-hours.



                      This is a great problem to have; there's always other projects and teams that need more resourcing.







                      share|improve this answer












                      share|improve this answer



                      share|improve this answer










                      answered May 28 at 17:14









                      RogerRoger

                      1334 bronze badges




                      1334 bronze badges
















                      • The team would only provide too many developer hours, if they ran out of stories to do.

                        – nvoigt
                        May 29 at 5:40



















                      • The team would only provide too many developer hours, if they ran out of stories to do.

                        – nvoigt
                        May 29 at 5:40

















                      The team would only provide too many developer hours, if they ran out of stories to do.

                      – nvoigt
                      May 29 at 5:40





                      The team would only provide too many developer hours, if they ran out of stories to do.

                      – nvoigt
                      May 29 at 5:40



















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Hall Of Fame””Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Bullet-For My Valentine booed at Metal Hammer Golden Gods Awards””Unholy Aliance””The End Of Slayer?””Slayer: We Could Thrash Out Two More Albums If We're Fast Enough...””'The Unholy Alliance: Chapter III' UK Dates Added”originalet”Megadeth And Slayer To Co-Headline 'Canadian Carnage' Trek”originalet”World Painted Blood””Release “World Painted Blood” by Slayer””Metallica Heading To Cinemas””Slayer, Megadeth To Join Forces For 'European Carnage' Tour - Dec. 18, 2010”originalet”Slayer's Hanneman Contracts Acute Infection; Band To Bring In Guest Guitarist””Cannibal Corpse's Pat O'Brien Will Step In As Slayer's Guest Guitarist”originalet”Slayer’s Jeff Hanneman Dead at 49””Dave Lombardo Says He Made Only $67,000 In 2011 While Touring With Slayer””Slayer: We Do Not Agree With Dave Lombardo's Substance Or Timeline Of Events””Slayer Welcomes Drummer Paul Bostaph Back To The Fold””Slayer Hope to Unveil Never-Before-Heard Jeff Hanneman Material on Next Album””Slayer Debut New Song 'Implode' During Surprise Golden Gods Appearance””Release group Repentless by Slayer””Repentless - Slayer - Credits””Slayer””Metal Storm Awards 2015””Slayer - to release comic book "Repentless #1"””Slayer To Release 'Repentless' 6.66" Vinyl Box Set””BREAKING NEWS: Slayer Announce Farewell Tour””Slayer Recruit Lamb of God, Anthrax, Behemoth + Testament for Final Tour””Slayer lägger ner efter 37 år””Slayer Announces Second North American Leg Of 'Final' Tour””Final World Tour””Slayer Announces Final European Tour With Lamb of God, Anthrax And Obituary””Slayer To Tour Europe With Lamb of God, Anthrax And Obituary””Slayer To Play 'Last French Show Ever' At Next Year's Hellfst””Slayer's Final World Tour Will Extend Into 2019””Death Angel's Rob Cavestany On Slayer's 'Farewell' Tour: 'Some Of Us Could See This Coming'””Testament Has No Plans To Retire Anytime Soon, Says Chuck Billy””Anthrax's Scott Ian On Slayer's 'Farewell' Tour Plans: 'I Was Surprised And I Wasn't Surprised'””Slayer””Slayer's Morbid Schlock””Review/Rock; For Slayer, the Mania Is the Message””Slayer - Biography””Slayer - Reign In Blood”originalet”Dave Lombardo””An exclusive oral history of Slayer”originalet”Exclusive! Interview With Slayer Guitarist Jeff Hanneman”originalet”Thinking Out Loud: Slayer's Kerry King on hair metal, Satan and being polite””Slayer Lyrics””Slayer - Biography””Most influential artists for extreme metal music””Slayer - Reign in Blood””Slayer guitarist Jeff Hanneman dies aged 49””Slatanic Slaughter: A Tribute to Slayer””Gateway to Hell: A Tribute to Slayer””Covered In Blood””Slayer: The Origins of Thrash in San Francisco, CA.””Why They Rule - #6 Slayer”originalet”Guitar World's 100 Greatest Heavy Metal Guitarists Of All Time”originalet”The fans have spoken: Slayer comes out on top in readers' polls”originalet”Tribute to Jeff Hanneman (1964-2013)””Lamb Of God Frontman: We Sound Like A Slayer Rip-Off””BEHEMOTH Frontman Pays Tribute To SLAYER's JEFF HANNEMAN””Slayer, Hatebreed Doing Double Duty On This Year's Ozzfest””System of a Down””Lacuna Coil’s Andrea Ferro Talks Influences, Skateboarding, Band Origins + More””Slayer - Reign in Blood””Into The Lungs of Hell””Slayer rules - en utställning om fans””Slayer and Their Fans Slashed Through a No-Holds-Barred Night at Gas Monkey””Home””Slayer””Gold & Platinum - The Big 4 Live from Sofia, Bulgaria””Exclusive! Interview With Slayer Guitarist Kerry King””2008-02-23: Wiltern, Los Angeles, CA, USA””Slayer's Kerry King To Perform With Megadeth Tonight! - Oct. 21, 2010”originalet”Dave Lombardo - Biography”Slayer Case DismissedArkiveradUltimate Classic Rock: Slayer guitarist Jeff Hanneman dead at 49.”Slayer: "We could never do any thing like Some Kind Of Monster..."””Cannibal Corpse'S Pat O'Brien Will Step In As Slayer'S Guest Guitarist | The Official Slayer Site”originalet”Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Kerrang! Awards 2006 Blog: Kerrang! Hall Of Fame””Kerrang! Awards 2013: Kerrang! Legend”originalet”Metallica, Slayer, Iron Maien Among Winners At Metal Hammer Awards””Metal Hammer Golden Gods Awards””Bullet For My Valentine Booed At Metal Hammer Golden Gods Awards””Metal Storm Awards 2006””Metal Storm Awards 2015””Slayer's Concert History””Slayer - Relationships””Slayer - Releases”Slayers officiella webbplatsSlayer på MusicBrainzOfficiell webbplatsSlayerSlayerr1373445760000 0001 1540 47353068615-5086262726cb13906545x(data)6033143kn20030215029