C++ copy constructor called at return The Next CEO of Stack OverflowWhen to use virtual destructors?In which situations is the C++ copy constructor called?What are the differences between a pointer variable and a reference variable in C++?Why don't C++ compilers define operator== and operator!=?What is the lifetime of a static variable in a C++ function?Can I call a constructor from another constructor (do constructor chaining) in C++?Inheriting constructorsHow can I profile C++ code running on Linux?The Definitive C++ Book Guide and ListWhen to use virtual destructors?What is the “-->” operator in C++?What is the copy-and-swap idiom?

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C++ copy constructor called at return



The Next CEO of Stack OverflowWhen to use virtual destructors?In which situations is the C++ copy constructor called?What are the differences between a pointer variable and a reference variable in C++?Why don't C++ compilers define operator== and operator!=?What is the lifetime of a static variable in a C++ function?Can I call a constructor from another constructor (do constructor chaining) in C++?Inheriting constructorsHow can I profile C++ code running on Linux?The Definitive C++ Book Guide and ListWhen to use virtual destructors?What is the “-->” operator in C++?What is the copy-and-swap idiom?










17















error: use of deleted function 'A::A(const A&)'
return tmp;
^~~


Why is the copy constructor called only when there is a virtual destructor in A? How to avoid this?



struct B ;

struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;

A f()
A tmp;
return tmp;










share|improve this question



















  • 1





    see: In which situations is the C++ copy constructor called?

    – kmdreko
    Mar 21 at 20:29






  • 5





    C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

    – Everyone
    Mar 21 at 20:29






  • 3





    @Everyone except that it is usually a move rather than a copy, which is what the question is about.

    – Quentin
    Mar 22 at 9:24











  • A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

    – Adrian
    7 hours ago















17















error: use of deleted function 'A::A(const A&)'
return tmp;
^~~


Why is the copy constructor called only when there is a virtual destructor in A? How to avoid this?



struct B ;

struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;

A f()
A tmp;
return tmp;










share|improve this question



















  • 1





    see: In which situations is the C++ copy constructor called?

    – kmdreko
    Mar 21 at 20:29






  • 5





    C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

    – Everyone
    Mar 21 at 20:29






  • 3





    @Everyone except that it is usually a move rather than a copy, which is what the question is about.

    – Quentin
    Mar 22 at 9:24











  • A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

    – Adrian
    7 hours ago













17












17








17


1






error: use of deleted function 'A::A(const A&)'
return tmp;
^~~


Why is the copy constructor called only when there is a virtual destructor in A? How to avoid this?



struct B ;

struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;

A f()
A tmp;
return tmp;










share|improve this question
















error: use of deleted function 'A::A(const A&)'
return tmp;
^~~


Why is the copy constructor called only when there is a virtual destructor in A? How to avoid this?



struct B ;

struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;

A f()
A tmp;
return tmp;







c++






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 21 at 21:18







Sobuch

















asked Mar 21 at 20:23









SobuchSobuch

886




886







  • 1





    see: In which situations is the C++ copy constructor called?

    – kmdreko
    Mar 21 at 20:29






  • 5





    C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

    – Everyone
    Mar 21 at 20:29






  • 3





    @Everyone except that it is usually a move rather than a copy, which is what the question is about.

    – Quentin
    Mar 22 at 9:24











  • A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

    – Adrian
    7 hours ago












  • 1





    see: In which situations is the C++ copy constructor called?

    – kmdreko
    Mar 21 at 20:29






  • 5





    C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

    – Everyone
    Mar 21 at 20:29






  • 3





    @Everyone except that it is usually a move rather than a copy, which is what the question is about.

    – Quentin
    Mar 22 at 9:24











  • A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

    – Adrian
    7 hours ago







1




1





see: In which situations is the C++ copy constructor called?

– kmdreko
Mar 21 at 20:29





see: In which situations is the C++ copy constructor called?

– kmdreko
Mar 21 at 20:29




5




5





C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

– Everyone
Mar 21 at 20:29





C++ handles objects different than C#/Java. When an instance goes out of scope (tmp here) its destructor must be called. Therefore, when you return tmp then you're asking it to make a copy of tmp to be return to whomever calls the function. Once copied, tmp will be destroyed and its copy will be available for use.

– Everyone
Mar 21 at 20:29




3




3





@Everyone except that it is usually a move rather than a copy, which is what the question is about.

– Quentin
Mar 22 at 9:24





@Everyone except that it is usually a move rather than a copy, which is what the question is about.

– Quentin
Mar 22 at 9:24













A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

– Adrian
7 hours ago





A little surprising as I would have thought that RVO would have been invoked, resulting in no move or copy.

– Adrian
7 hours ago












1 Answer
1






active

oldest

votes


















30














virtual ~A() = default; is a user declared destructor. Because of that, A no longer has a move constructor. That means return tmp; can't move tmp and since tmp is not copyable, you get a compiler error.



There are two ways you can fix this. You can add a move constructor like



struct A
std::unique_ptr<B> x;

A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;


or you can create a base class that has the virtual destructor and inherit from that like



struct C 
virtual ~C() = default;
;

struct A : C
std::unique_ptr<B> x;
;


This works because A no longer has a user declared destructor (Yes, C does but we only care about A) so it will still generate a move constructor in A. The important part of this is that C doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That means
C's copy constructor is called in A's implicitly generated move constructor since C(std::move(A_obj_to_move_from)) will copy as long as it doesn't have a deleted move constructor.






share|improve this answer




















  • 10





    Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

    – 0x5453
    Mar 21 at 20:33






  • 3





    @0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

    – NathanOliver
    Mar 21 at 20:34






  • 3





    @Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

    – eerorika
    Mar 21 at 20:40







  • 3





    @Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

    – Angew
    Mar 21 at 20:41






  • 3





    @Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

    – NathanOliver
    Mar 21 at 20:41












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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









30














virtual ~A() = default; is a user declared destructor. Because of that, A no longer has a move constructor. That means return tmp; can't move tmp and since tmp is not copyable, you get a compiler error.



There are two ways you can fix this. You can add a move constructor like



struct A
std::unique_ptr<B> x;

A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;


or you can create a base class that has the virtual destructor and inherit from that like



struct C 
virtual ~C() = default;
;

struct A : C
std::unique_ptr<B> x;
;


This works because A no longer has a user declared destructor (Yes, C does but we only care about A) so it will still generate a move constructor in A. The important part of this is that C doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That means
C's copy constructor is called in A's implicitly generated move constructor since C(std::move(A_obj_to_move_from)) will copy as long as it doesn't have a deleted move constructor.






share|improve this answer




















  • 10





    Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

    – 0x5453
    Mar 21 at 20:33






  • 3





    @0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

    – NathanOliver
    Mar 21 at 20:34






  • 3





    @Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

    – eerorika
    Mar 21 at 20:40







  • 3





    @Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

    – Angew
    Mar 21 at 20:41






  • 3





    @Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

    – NathanOliver
    Mar 21 at 20:41
















30














virtual ~A() = default; is a user declared destructor. Because of that, A no longer has a move constructor. That means return tmp; can't move tmp and since tmp is not copyable, you get a compiler error.



There are two ways you can fix this. You can add a move constructor like



struct A
std::unique_ptr<B> x;

A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;


or you can create a base class that has the virtual destructor and inherit from that like



struct C 
virtual ~C() = default;
;

struct A : C
std::unique_ptr<B> x;
;


This works because A no longer has a user declared destructor (Yes, C does but we only care about A) so it will still generate a move constructor in A. The important part of this is that C doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That means
C's copy constructor is called in A's implicitly generated move constructor since C(std::move(A_obj_to_move_from)) will copy as long as it doesn't have a deleted move constructor.






share|improve this answer




















  • 10





    Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

    – 0x5453
    Mar 21 at 20:33






  • 3





    @0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

    – NathanOliver
    Mar 21 at 20:34






  • 3





    @Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

    – eerorika
    Mar 21 at 20:40







  • 3





    @Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

    – Angew
    Mar 21 at 20:41






  • 3





    @Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

    – NathanOliver
    Mar 21 at 20:41














30












30








30







virtual ~A() = default; is a user declared destructor. Because of that, A no longer has a move constructor. That means return tmp; can't move tmp and since tmp is not copyable, you get a compiler error.



There are two ways you can fix this. You can add a move constructor like



struct A
std::unique_ptr<B> x;

A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;


or you can create a base class that has the virtual destructor and inherit from that like



struct C 
virtual ~C() = default;
;

struct A : C
std::unique_ptr<B> x;
;


This works because A no longer has a user declared destructor (Yes, C does but we only care about A) so it will still generate a move constructor in A. The important part of this is that C doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That means
C's copy constructor is called in A's implicitly generated move constructor since C(std::move(A_obj_to_move_from)) will copy as long as it doesn't have a deleted move constructor.






share|improve this answer















virtual ~A() = default; is a user declared destructor. Because of that, A no longer has a move constructor. That means return tmp; can't move tmp and since tmp is not copyable, you get a compiler error.



There are two ways you can fix this. You can add a move constructor like



struct A
std::unique_ptr<B> x;

A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;


or you can create a base class that has the virtual destructor and inherit from that like



struct C 
virtual ~C() = default;
;

struct A : C
std::unique_ptr<B> x;
;


This works because A no longer has a user declared destructor (Yes, C does but we only care about A) so it will still generate a move constructor in A. The important part of this is that C doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That means
C's copy constructor is called in A's implicitly generated move constructor since C(std::move(A_obj_to_move_from)) will copy as long as it doesn't have a deleted move constructor.







share|improve this answer














share|improve this answer



share|improve this answer








edited Mar 22 at 12:44

























answered Mar 21 at 20:32









NathanOliverNathanOliver

97.6k16138214




97.6k16138214







  • 10





    Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

    – 0x5453
    Mar 21 at 20:33






  • 3





    @0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

    – NathanOliver
    Mar 21 at 20:34






  • 3





    @Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

    – eerorika
    Mar 21 at 20:40







  • 3





    @Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

    – Angew
    Mar 21 at 20:41






  • 3





    @Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

    – NathanOliver
    Mar 21 at 20:41













  • 10





    Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

    – 0x5453
    Mar 21 at 20:33






  • 3





    @0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

    – NathanOliver
    Mar 21 at 20:34






  • 3





    @Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

    – eerorika
    Mar 21 at 20:40







  • 3





    @Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

    – Angew
    Mar 21 at 20:41






  • 3





    @Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

    – NathanOliver
    Mar 21 at 20:41








10




10





Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

– 0x5453
Mar 21 at 20:33





Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.

– 0x5453
Mar 21 at 20:33




3




3





@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

– NathanOliver
Mar 21 at 20:34





@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.

– NathanOliver
Mar 21 at 20:34




3




3





@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

– eerorika
Mar 21 at 20:40






@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.

– eerorika
Mar 21 at 20:40





3




3





@Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

– Angew
Mar 21 at 20:41





@Tzalumen If you delete an object of class X through a pointer to a base class of X and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.

– Angew
Mar 21 at 20:41




3




3





@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

– NathanOliver
Mar 21 at 20:41






@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.

– NathanOliver
Mar 21 at 20:41




















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Hall Of Fame””Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Bullet-For My Valentine booed at Metal Hammer Golden Gods Awards””Unholy Aliance””The End Of Slayer?””Slayer: We Could Thrash Out Two More Albums If We're Fast Enough...””'The Unholy Alliance: Chapter III' UK Dates Added”originalet”Megadeth And Slayer To Co-Headline 'Canadian Carnage' Trek”originalet”World Painted Blood””Release “World Painted Blood” by Slayer””Metallica Heading To Cinemas””Slayer, Megadeth To Join Forces For 'European Carnage' Tour - Dec. 18, 2010”originalet”Slayer's Hanneman Contracts Acute Infection; Band To Bring In Guest Guitarist””Cannibal Corpse's Pat O'Brien Will Step In As Slayer's Guest Guitarist”originalet”Slayer’s Jeff Hanneman Dead at 49””Dave Lombardo Says He Made Only $67,000 In 2011 While Touring With Slayer””Slayer: We Do Not Agree With Dave Lombardo's Substance Or Timeline Of Events””Slayer Welcomes Drummer Paul Bostaph Back To The Fold””Slayer Hope to Unveil Never-Before-Heard Jeff Hanneman Material on Next Album””Slayer Debut New Song 'Implode' During Surprise Golden Gods Appearance””Release group Repentless by Slayer””Repentless - Slayer - Credits””Slayer””Metal Storm Awards 2015””Slayer - to release comic book "Repentless #1"””Slayer To Release 'Repentless' 6.66" Vinyl Box Set””BREAKING NEWS: Slayer Announce Farewell Tour””Slayer Recruit Lamb of God, Anthrax, Behemoth + Testament for Final Tour””Slayer lägger ner efter 37 år””Slayer Announces Second North American Leg Of 'Final' Tour””Final World Tour””Slayer Announces Final European Tour With Lamb of God, Anthrax And Obituary””Slayer To Tour Europe With Lamb of God, Anthrax And Obituary””Slayer To Play 'Last French Show Ever' At Next Year's Hellfst””Slayer's Final World Tour Will Extend Into 2019””Death Angel's Rob Cavestany On Slayer's 'Farewell' Tour: 'Some Of Us Could See This Coming'””Testament Has No Plans To Retire Anytime Soon, Says Chuck Billy””Anthrax's Scott Ian On Slayer's 'Farewell' Tour Plans: 'I Was Surprised And I Wasn't Surprised'””Slayer””Slayer's Morbid Schlock””Review/Rock; For Slayer, the Mania Is the Message””Slayer - Biography””Slayer - Reign In Blood”originalet”Dave Lombardo””An exclusive oral history of Slayer”originalet”Exclusive! Interview With Slayer Guitarist Jeff Hanneman”originalet”Thinking Out Loud: Slayer's Kerry King on hair metal, Satan and being polite””Slayer Lyrics””Slayer - Biography””Most influential artists for extreme metal music””Slayer - Reign in Blood””Slayer guitarist Jeff Hanneman dies aged 49””Slatanic Slaughter: A Tribute to Slayer””Gateway to Hell: A Tribute to Slayer””Covered In Blood””Slayer: The Origins of Thrash in San Francisco, CA.””Why They Rule - #6 Slayer”originalet”Guitar World's 100 Greatest Heavy Metal Guitarists Of All Time”originalet”The fans have spoken: Slayer comes out on top in readers' polls”originalet”Tribute to Jeff Hanneman (1964-2013)””Lamb Of God Frontman: We Sound Like A Slayer Rip-Off””BEHEMOTH Frontman Pays Tribute To SLAYER's JEFF HANNEMAN””Slayer, Hatebreed Doing Double Duty On This Year's Ozzfest””System of a Down””Lacuna Coil’s Andrea Ferro Talks Influences, Skateboarding, Band Origins + More””Slayer - Reign in Blood””Into The Lungs of Hell””Slayer rules - en utställning om fans””Slayer and Their Fans Slashed Through a No-Holds-Barred Night at Gas Monkey””Home””Slayer””Gold & Platinum - The Big 4 Live from Sofia, Bulgaria””Exclusive! Interview With Slayer Guitarist Kerry King””2008-02-23: Wiltern, Los Angeles, CA, USA””Slayer's Kerry King To Perform With Megadeth Tonight! - Oct. 21, 2010”originalet”Dave Lombardo - Biography”Slayer Case DismissedArkiveradUltimate Classic Rock: Slayer guitarist Jeff Hanneman dead at 49.”Slayer: "We could never do any thing like Some Kind Of Monster..."””Cannibal Corpse'S Pat O'Brien Will Step In As Slayer'S Guest Guitarist | The Official Slayer Site”originalet”Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Kerrang! Awards 2006 Blog: Kerrang! Hall Of Fame””Kerrang! Awards 2013: Kerrang! Legend”originalet”Metallica, Slayer, Iron Maien Among Winners At Metal Hammer Awards””Metal Hammer Golden Gods Awards””Bullet For My Valentine Booed At Metal Hammer Golden Gods Awards””Metal Storm Awards 2006””Metal Storm Awards 2015””Slayer's Concert History””Slayer - Relationships””Slayer - Releases”Slayers officiella webbplatsSlayer på MusicBrainzOfficiell webbplatsSlayerSlayerr1373445760000 0001 1540 47353068615-5086262726cb13906545x(data)6033143kn20030215029