Do the temporary hit points from the Battlerager barbarian's Reckless Abandon stack if I make multiple attacks on my turn?Do rogues get sneak attack damage added to attacks made outside their turn?How does Armor of Agathys interact with getting temporary hit points?Do battlerager fighters gain extra temporary hit points from hitting with invigorating powers?Can multiple conditional bonus attacks activate on the same turn if those multiple conditions are all met?How does the limited flight from the Storm Sorcerer's Tempestuous Magic feature interact with the character's regular movement?Do temporary hit points from heroism accumulate?Is the Glamour College Bard's Mantle of Inspiration Overpowered?Can you benefit from Horde Breaker if you attack as part of Booming Blade or Green Flame Blade?Barbarian Charger, does it work?Does the Zealot Barbarian's Divine Fury apply multiple times if you focus the same target?How does Ancestral Protectors' resistance work against multiple damage types?Do temporary hit points benefit from resistances?
gnu parallel how to use with ffmpeg
TikZ how to make supply and demand arrows for nodes?
Reverse the word in a string with the same order in javascript
Does jamais mean always or never in this context?
What is the difference between `a[bc]d` (brackets) and `ab,cd` (braces)?
Did Henry V’s archers at Agincourt fight with no pants / breeches on because of dysentery?
Can fracking help reduce CO2?
How to determine the actual or "true" resolution of a digital photograph?
Is creating your own "experiment" considered cheating during a physics exam?
A non-technological, repeating, visible object in the sky, holding its position in the sky for hours
Why do Ichisongas hate elephants and hippos?
Python "triplet" dictionary?
Why didn't this hurt this character as badly?
Phrase for the opposite of "foolproof"
Are Boeing 737-800’s grounded?
Is GOCE a satellite or aircraft?
Toggle Overlays shortcut?
You look catfish vs You look like a catfish
Do I have to worry about players making “bad” choices on level up?
Any examples of headwear for races with animal ears?
How does a Swashbuckler rogue "fight with two weapons while safely darting away"?
Why is the origin of “threshold” uncertain?
If Earth is tilted, why is Polaris always above the same spot?
What's the metal clinking sound at the end of credits in Avengers: Endgame?
Do the temporary hit points from the Battlerager barbarian's Reckless Abandon stack if I make multiple attacks on my turn?
Do rogues get sneak attack damage added to attacks made outside their turn?How does Armor of Agathys interact with getting temporary hit points?Do battlerager fighters gain extra temporary hit points from hitting with invigorating powers?Can multiple conditional bonus attacks activate on the same turn if those multiple conditions are all met?How does the limited flight from the Storm Sorcerer's Tempestuous Magic feature interact with the character's regular movement?Do temporary hit points from heroism accumulate?Is the Glamour College Bard's Mantle of Inspiration Overpowered?Can you benefit from Horde Breaker if you attack as part of Booming Blade or Green Flame Blade?Barbarian Charger, does it work?Does the Zealot Barbarian's Divine Fury apply multiple times if you focus the same target?How does Ancestral Protectors' resistance work against multiple damage types?Do temporary hit points benefit from resistances?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
If I'm a Battlerager barbarian (from Sword Coast Adventurer's Guide, p. 121) and make 3 attacks on my turn while using Reckless Attack and raging, do I get 5 temporary HP total, or 5 temp HP per attack (15 HP total)?
The latter seems a bit high to be able to get per round combined with resistances.
dnd-5e class-feature barbarian stacking temporary-hit-points
$endgroup$
add a comment |
$begingroup$
If I'm a Battlerager barbarian (from Sword Coast Adventurer's Guide, p. 121) and make 3 attacks on my turn while using Reckless Attack and raging, do I get 5 temporary HP total, or 5 temp HP per attack (15 HP total)?
The latter seems a bit high to be able to get per round combined with resistances.
dnd-5e class-feature barbarian stacking temporary-hit-points
$endgroup$
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32
add a comment |
$begingroup$
If I'm a Battlerager barbarian (from Sword Coast Adventurer's Guide, p. 121) and make 3 attacks on my turn while using Reckless Attack and raging, do I get 5 temporary HP total, or 5 temp HP per attack (15 HP total)?
The latter seems a bit high to be able to get per round combined with resistances.
dnd-5e class-feature barbarian stacking temporary-hit-points
$endgroup$
If I'm a Battlerager barbarian (from Sword Coast Adventurer's Guide, p. 121) and make 3 attacks on my turn while using Reckless Attack and raging, do I get 5 temporary HP total, or 5 temp HP per attack (15 HP total)?
The latter seems a bit high to be able to get per round combined with resistances.
dnd-5e class-feature barbarian stacking temporary-hit-points
dnd-5e class-feature barbarian stacking temporary-hit-points
edited Mar 28 at 1:34
V2Blast
28.1k5101171
28.1k5101171
asked Mar 27 at 21:53
Spencer ShermanSpencer Sherman
293
293
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32
add a comment |
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
The Battlerager's Reckless Abandon feature says:
Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points
The Reckless Attack feature says:
Starting at 2nd level, you can throw aside all concern
for defense to attack with fierce desperation. When you make your
first attack on your turn, you can decide to attack recklessly. Doing
so gives you advantage on melee weapon attack rolls using Strength
during this turn, but attack rolls against you have advantage until
your next turn.
Since Reckless Attack only triggers when you make your first attack on your turn, it can only be used once per turn (and only on your turn, unlike Sneak Attack). Therefore, you can only gain the benefit of Reckless Abandon once per turn.
Also, as Purple Monkey points out, temporary HP from multiple sources does not stack, so even if you could use Reckless Abandon multiple times on your turn, you'd still only have 5 Temp HP: How does Armor of Agathys interact with getting temporary hit points?
$endgroup$
add a comment |
$begingroup$
It doesn't appear to be, since the ruling is that you can only use Reckless Attack once per turn, and you can only benefit once from your Reckless Abandon. Overall, Divibisan's answer is right in this situation.
However, I may have to ask about what you're trying to go for here. Perhaps you're trying to make something tanky, because the Battlerager isn't exactly the best subclass for the Barbarian when it comes to tank damage, or if you're trying to go for damage, because again, Battlerager isn't good for that either. Now, if you want an option to be tanky, go for the Ancestral Guardian Barbarian, as this ability really comes into play for that.
SPIRIT SHIELD
Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class. you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th.
This would mean that you can use this every reaction (10 reactions) thus preventing up to 240 points of damage throughout your rage, up to Level 15 where you can rage for as long as you want, and I quote.
PERSISTENT RAGE Beginning at 15th level, your rage is so fierce that
it ends early only if you fall unconscious or if you choose to end it.
This would mean that the time limit no longer exists, so this would really be a big boost towards being tanky.
Or, if you're looking for damage, go for the Berserker subclass instead, and I quote:
FRENZY Starting w hen you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
And this ability certainly helps with the damage part.
Retaliation Starting at 14th level, when you take damage from a creature that is within 5 feet of you. you can use your reaction to make a melee weapon attack against that creature.
So kindly explain to me why you'd want to take up something that could be improved instead of something that really does the job well.
And I apologize for ranting.
$endgroup$
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
add a comment |
Your Answer
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144057%2fdo-the-temporary-hit-points-from-the-battlerager-barbarians-reckless-abandon-st%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
The Battlerager's Reckless Abandon feature says:
Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points
The Reckless Attack feature says:
Starting at 2nd level, you can throw aside all concern
for defense to attack with fierce desperation. When you make your
first attack on your turn, you can decide to attack recklessly. Doing
so gives you advantage on melee weapon attack rolls using Strength
during this turn, but attack rolls against you have advantage until
your next turn.
Since Reckless Attack only triggers when you make your first attack on your turn, it can only be used once per turn (and only on your turn, unlike Sneak Attack). Therefore, you can only gain the benefit of Reckless Abandon once per turn.
Also, as Purple Monkey points out, temporary HP from multiple sources does not stack, so even if you could use Reckless Abandon multiple times on your turn, you'd still only have 5 Temp HP: How does Armor of Agathys interact with getting temporary hit points?
$endgroup$
add a comment |
$begingroup$
The Battlerager's Reckless Abandon feature says:
Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points
The Reckless Attack feature says:
Starting at 2nd level, you can throw aside all concern
for defense to attack with fierce desperation. When you make your
first attack on your turn, you can decide to attack recklessly. Doing
so gives you advantage on melee weapon attack rolls using Strength
during this turn, but attack rolls against you have advantage until
your next turn.
Since Reckless Attack only triggers when you make your first attack on your turn, it can only be used once per turn (and only on your turn, unlike Sneak Attack). Therefore, you can only gain the benefit of Reckless Abandon once per turn.
Also, as Purple Monkey points out, temporary HP from multiple sources does not stack, so even if you could use Reckless Abandon multiple times on your turn, you'd still only have 5 Temp HP: How does Armor of Agathys interact with getting temporary hit points?
$endgroup$
add a comment |
$begingroup$
The Battlerager's Reckless Abandon feature says:
Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points
The Reckless Attack feature says:
Starting at 2nd level, you can throw aside all concern
for defense to attack with fierce desperation. When you make your
first attack on your turn, you can decide to attack recklessly. Doing
so gives you advantage on melee weapon attack rolls using Strength
during this turn, but attack rolls against you have advantage until
your next turn.
Since Reckless Attack only triggers when you make your first attack on your turn, it can only be used once per turn (and only on your turn, unlike Sneak Attack). Therefore, you can only gain the benefit of Reckless Abandon once per turn.
Also, as Purple Monkey points out, temporary HP from multiple sources does not stack, so even if you could use Reckless Abandon multiple times on your turn, you'd still only have 5 Temp HP: How does Armor of Agathys interact with getting temporary hit points?
$endgroup$
The Battlerager's Reckless Abandon feature says:
Beginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points
The Reckless Attack feature says:
Starting at 2nd level, you can throw aside all concern
for defense to attack with fierce desperation. When you make your
first attack on your turn, you can decide to attack recklessly. Doing
so gives you advantage on melee weapon attack rolls using Strength
during this turn, but attack rolls against you have advantage until
your next turn.
Since Reckless Attack only triggers when you make your first attack on your turn, it can only be used once per turn (and only on your turn, unlike Sneak Attack). Therefore, you can only gain the benefit of Reckless Abandon once per turn.
Also, as Purple Monkey points out, temporary HP from multiple sources does not stack, so even if you could use Reckless Abandon multiple times on your turn, you'd still only have 5 Temp HP: How does Armor of Agathys interact with getting temporary hit points?
edited Mar 30 at 19:34
V2Blast
28.1k5101171
28.1k5101171
answered Mar 27 at 21:57
divibisandivibisan
2,423623
2,423623
add a comment |
add a comment |
$begingroup$
It doesn't appear to be, since the ruling is that you can only use Reckless Attack once per turn, and you can only benefit once from your Reckless Abandon. Overall, Divibisan's answer is right in this situation.
However, I may have to ask about what you're trying to go for here. Perhaps you're trying to make something tanky, because the Battlerager isn't exactly the best subclass for the Barbarian when it comes to tank damage, or if you're trying to go for damage, because again, Battlerager isn't good for that either. Now, if you want an option to be tanky, go for the Ancestral Guardian Barbarian, as this ability really comes into play for that.
SPIRIT SHIELD
Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class. you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th.
This would mean that you can use this every reaction (10 reactions) thus preventing up to 240 points of damage throughout your rage, up to Level 15 where you can rage for as long as you want, and I quote.
PERSISTENT RAGE Beginning at 15th level, your rage is so fierce that
it ends early only if you fall unconscious or if you choose to end it.
This would mean that the time limit no longer exists, so this would really be a big boost towards being tanky.
Or, if you're looking for damage, go for the Berserker subclass instead, and I quote:
FRENZY Starting w hen you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
And this ability certainly helps with the damage part.
Retaliation Starting at 14th level, when you take damage from a creature that is within 5 feet of you. you can use your reaction to make a melee weapon attack against that creature.
So kindly explain to me why you'd want to take up something that could be improved instead of something that really does the job well.
And I apologize for ranting.
$endgroup$
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
add a comment |
$begingroup$
It doesn't appear to be, since the ruling is that you can only use Reckless Attack once per turn, and you can only benefit once from your Reckless Abandon. Overall, Divibisan's answer is right in this situation.
However, I may have to ask about what you're trying to go for here. Perhaps you're trying to make something tanky, because the Battlerager isn't exactly the best subclass for the Barbarian when it comes to tank damage, or if you're trying to go for damage, because again, Battlerager isn't good for that either. Now, if you want an option to be tanky, go for the Ancestral Guardian Barbarian, as this ability really comes into play for that.
SPIRIT SHIELD
Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class. you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th.
This would mean that you can use this every reaction (10 reactions) thus preventing up to 240 points of damage throughout your rage, up to Level 15 where you can rage for as long as you want, and I quote.
PERSISTENT RAGE Beginning at 15th level, your rage is so fierce that
it ends early only if you fall unconscious or if you choose to end it.
This would mean that the time limit no longer exists, so this would really be a big boost towards being tanky.
Or, if you're looking for damage, go for the Berserker subclass instead, and I quote:
FRENZY Starting w hen you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
And this ability certainly helps with the damage part.
Retaliation Starting at 14th level, when you take damage from a creature that is within 5 feet of you. you can use your reaction to make a melee weapon attack against that creature.
So kindly explain to me why you'd want to take up something that could be improved instead of something that really does the job well.
And I apologize for ranting.
$endgroup$
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
add a comment |
$begingroup$
It doesn't appear to be, since the ruling is that you can only use Reckless Attack once per turn, and you can only benefit once from your Reckless Abandon. Overall, Divibisan's answer is right in this situation.
However, I may have to ask about what you're trying to go for here. Perhaps you're trying to make something tanky, because the Battlerager isn't exactly the best subclass for the Barbarian when it comes to tank damage, or if you're trying to go for damage, because again, Battlerager isn't good for that either. Now, if you want an option to be tanky, go for the Ancestral Guardian Barbarian, as this ability really comes into play for that.
SPIRIT SHIELD
Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class. you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th.
This would mean that you can use this every reaction (10 reactions) thus preventing up to 240 points of damage throughout your rage, up to Level 15 where you can rage for as long as you want, and I quote.
PERSISTENT RAGE Beginning at 15th level, your rage is so fierce that
it ends early only if you fall unconscious or if you choose to end it.
This would mean that the time limit no longer exists, so this would really be a big boost towards being tanky.
Or, if you're looking for damage, go for the Berserker subclass instead, and I quote:
FRENZY Starting w hen you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
And this ability certainly helps with the damage part.
Retaliation Starting at 14th level, when you take damage from a creature that is within 5 feet of you. you can use your reaction to make a melee weapon attack against that creature.
So kindly explain to me why you'd want to take up something that could be improved instead of something that really does the job well.
And I apologize for ranting.
$endgroup$
It doesn't appear to be, since the ruling is that you can only use Reckless Attack once per turn, and you can only benefit once from your Reckless Abandon. Overall, Divibisan's answer is right in this situation.
However, I may have to ask about what you're trying to go for here. Perhaps you're trying to make something tanky, because the Battlerager isn't exactly the best subclass for the Barbarian when it comes to tank damage, or if you're trying to go for damage, because again, Battlerager isn't good for that either. Now, if you want an option to be tanky, go for the Ancestral Guardian Barbarian, as this ability really comes into play for that.
SPIRIT SHIELD
Beginning at 6th level, the guardian spirits that aid you can provide supernatural protection to those you defend. If you are raging and another creature you can see within 30 feet of you takes damage, you can use your reaction to reduce that damage by 2d6. When you reach certain levels in this class. you can reduce the damage by more: by 3d6 at 10th level and by 4d6 at 14th.
This would mean that you can use this every reaction (10 reactions) thus preventing up to 240 points of damage throughout your rage, up to Level 15 where you can rage for as long as you want, and I quote.
PERSISTENT RAGE Beginning at 15th level, your rage is so fierce that
it ends early only if you fall unconscious or if you choose to end it.
This would mean that the time limit no longer exists, so this would really be a big boost towards being tanky.
Or, if you're looking for damage, go for the Berserker subclass instead, and I quote:
FRENZY Starting w hen you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion (as described in appendix A).
And this ability certainly helps with the damage part.
Retaliation Starting at 14th level, when you take damage from a creature that is within 5 feet of you. you can use your reaction to make a melee weapon attack against that creature.
So kindly explain to me why you'd want to take up something that could be improved instead of something that really does the job well.
And I apologize for ranting.
edited Mar 30 at 19:33
answered Mar 30 at 19:17
Slayer The KidSlayer The Kid
256
256
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
add a comment |
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
This answer doesn't really seem to be stating anything new, and is basically just saying "the other answer is right"... If that's not the case, could you clarify what your answer is trying to say?
$endgroup$
– V2Blast
Mar 30 at 19:23
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I can try. However, I feel as if I really cannot explain anything more than what I have.
$endgroup$
– Slayer The Kid
Mar 30 at 19:24
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
$begingroup$
I suppose the first question is: Are you trying to say anything that hasn't already been said in divibisan's answer?
$endgroup$
– V2Blast
Mar 30 at 19:33
add a comment |
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144057%2fdo-the-temporary-hit-points-from-the-battlerager-barbarians-reckless-abandon-st%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 28 at 1:32