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Does falling count as part of my movement?


If an object or creature is dropped on a monster, how much damage does each of them take?Is It Possible To Lift A Grappled Opponent Multiple Times On The Same Turn?How does the limited flight from the Storm Sorcerer's Tempestuous Magic feature interact with the character's regular movement?Is Expeditious Retreat essentially a spell to double your speed?How far can an Aarakocra Totem Warrior Barbarian get a grappled target with flying?Would a frightened, fleeing creature be considered moving willingly?What's the farthest distance one could possibly go in one round?When does a reaction happen if the trigger is movement?Does deliberately falling cost movement?Would the Gust spell be able to move someone under the effect of the Levitate spell?What actions are involved when jumping down?






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








6












$begingroup$


I'm new to D&D. I've read certain answers to questions similar to mine, but I wish further clarification.



Can I, as a Winged Tiefling, fall onto an opponent as part of an attack? And more specifically, does the distance I fall deduct from my movement distance tally?



Example



I have a speed of 30 feet, and I'm 15 feet over an opponent. I wish to fall onto him, using my body weight as a weapon. I then want to move 15 feet, cast a spell as an action, then move 15 (or Dash 30) feet as a Bonus Action and cast a Cantrip.



Would the falling 15 feet, as it's unwilling movement, cost me movement, thus removing the second part of my movement phase?










share|improve this question











$endgroup$











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    Mar 30 at 19:02






  • 1




    $begingroup$
    Related: If an object or creature is dropped on a monster, how much damage does each of them take?
    $endgroup$
    – Rubiksmoose
    Mar 30 at 20:43











  • $begingroup$
    Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
    $endgroup$
    – vonBoomslang
    Apr 1 at 11:49

















6












$begingroup$


I'm new to D&D. I've read certain answers to questions similar to mine, but I wish further clarification.



Can I, as a Winged Tiefling, fall onto an opponent as part of an attack? And more specifically, does the distance I fall deduct from my movement distance tally?



Example



I have a speed of 30 feet, and I'm 15 feet over an opponent. I wish to fall onto him, using my body weight as a weapon. I then want to move 15 feet, cast a spell as an action, then move 15 (or Dash 30) feet as a Bonus Action and cast a Cantrip.



Would the falling 15 feet, as it's unwilling movement, cost me movement, thus removing the second part of my movement phase?










share|improve this question











$endgroup$











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    Mar 30 at 19:02






  • 1




    $begingroup$
    Related: If an object or creature is dropped on a monster, how much damage does each of them take?
    $endgroup$
    – Rubiksmoose
    Mar 30 at 20:43











  • $begingroup$
    Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
    $endgroup$
    – vonBoomslang
    Apr 1 at 11:49













6












6








6





$begingroup$


I'm new to D&D. I've read certain answers to questions similar to mine, but I wish further clarification.



Can I, as a Winged Tiefling, fall onto an opponent as part of an attack? And more specifically, does the distance I fall deduct from my movement distance tally?



Example



I have a speed of 30 feet, and I'm 15 feet over an opponent. I wish to fall onto him, using my body weight as a weapon. I then want to move 15 feet, cast a spell as an action, then move 15 (or Dash 30) feet as a Bonus Action and cast a Cantrip.



Would the falling 15 feet, as it's unwilling movement, cost me movement, thus removing the second part of my movement phase?










share|improve this question











$endgroup$




I'm new to D&D. I've read certain answers to questions similar to mine, but I wish further clarification.



Can I, as a Winged Tiefling, fall onto an opponent as part of an attack? And more specifically, does the distance I fall deduct from my movement distance tally?



Example



I have a speed of 30 feet, and I'm 15 feet over an opponent. I wish to fall onto him, using my body weight as a weapon. I then want to move 15 feet, cast a spell as an action, then move 15 (or Dash 30) feet as a Bonus Action and cast a Cantrip.



Would the falling 15 feet, as it's unwilling movement, cost me movement, thus removing the second part of my movement phase?







dnd-5e movement falling






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 30 at 19:03









V2Blast

28.4k5103172




28.4k5103172










asked Mar 30 at 16:50









Shaun ThompsonShaun Thompson

311




311











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    Mar 30 at 19:02






  • 1




    $begingroup$
    Related: If an object or creature is dropped on a monster, how much damage does each of them take?
    $endgroup$
    – Rubiksmoose
    Mar 30 at 20:43











  • $begingroup$
    Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
    $endgroup$
    – vonBoomslang
    Apr 1 at 11:49
















  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    Mar 30 at 19:02






  • 1




    $begingroup$
    Related: If an object or creature is dropped on a monster, how much damage does each of them take?
    $endgroup$
    – Rubiksmoose
    Mar 30 at 20:43











  • $begingroup$
    Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
    $endgroup$
    – vonBoomslang
    Apr 1 at 11:49















$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 30 at 19:02




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
Mar 30 at 19:02




1




1




$begingroup$
Related: If an object or creature is dropped on a monster, how much damage does each of them take?
$endgroup$
– Rubiksmoose
Mar 30 at 20:43





$begingroup$
Related: If an object or creature is dropped on a monster, how much damage does each of them take?
$endgroup$
– Rubiksmoose
Mar 30 at 20:43













$begingroup$
Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
$endgroup$
– vonBoomslang
Apr 1 at 11:49




$begingroup$
Not directly related to your question, but it's in the scenario you described - you cannot cast a non-cantrip spell as an action in any turn in which you cast any bonus action spell.
$endgroup$
– vonBoomslang
Apr 1 at 11:49










1 Answer
1






active

oldest

votes


















6












$begingroup$

Falling does not use up your movement speed, no.



However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.



I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.






share|improve this answer









$endgroup$








  • 3




    $begingroup$
    You also fall prone, which is relevant for wanting to move away.
    $endgroup$
    – Exal
    Mar 30 at 17:14






  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
    $endgroup$
    – V2Blast
    Mar 30 at 19:03







  • 5




    $begingroup$
    It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
    $endgroup$
    – illustro
    Mar 30 at 19:54






  • 1




    $begingroup$
    @illustro (or just page cites)
    $endgroup$
    – nitsua60
    Mar 30 at 20:12






  • 2




    $begingroup$
    You may also want to cite that xanathars falling rules of 500' are optional.
    $endgroup$
    – NautArch
    Mar 30 at 21:22











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1 Answer
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1 Answer
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6












$begingroup$

Falling does not use up your movement speed, no.



However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.



I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.






share|improve this answer









$endgroup$








  • 3




    $begingroup$
    You also fall prone, which is relevant for wanting to move away.
    $endgroup$
    – Exal
    Mar 30 at 17:14






  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
    $endgroup$
    – V2Blast
    Mar 30 at 19:03







  • 5




    $begingroup$
    It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
    $endgroup$
    – illustro
    Mar 30 at 19:54






  • 1




    $begingroup$
    @illustro (or just page cites)
    $endgroup$
    – nitsua60
    Mar 30 at 20:12






  • 2




    $begingroup$
    You may also want to cite that xanathars falling rules of 500' are optional.
    $endgroup$
    – NautArch
    Mar 30 at 21:22















6












$begingroup$

Falling does not use up your movement speed, no.



However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.



I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.






share|improve this answer









$endgroup$








  • 3




    $begingroup$
    You also fall prone, which is relevant for wanting to move away.
    $endgroup$
    – Exal
    Mar 30 at 17:14






  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
    $endgroup$
    – V2Blast
    Mar 30 at 19:03







  • 5




    $begingroup$
    It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
    $endgroup$
    – illustro
    Mar 30 at 19:54






  • 1




    $begingroup$
    @illustro (or just page cites)
    $endgroup$
    – nitsua60
    Mar 30 at 20:12






  • 2




    $begingroup$
    You may also want to cite that xanathars falling rules of 500' are optional.
    $endgroup$
    – NautArch
    Mar 30 at 21:22













6












6








6





$begingroup$

Falling does not use up your movement speed, no.



However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.



I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.






share|improve this answer









$endgroup$



Falling does not use up your movement speed, no.



However, be aware that rules-as-written you're going to take bludgeoning damage when you land (1d6 per 10 feet of falling). If you're falling very large distances, you descend 500 feet per round.



I don't believe there are explicit mechanics for handling deliberately falling onto a creature, you'll have to work that out with your DM.







share|improve this answer












share|improve this answer



share|improve this answer










answered Mar 30 at 16:57









C. MartinC. Martin

4264




4264







  • 3




    $begingroup$
    You also fall prone, which is relevant for wanting to move away.
    $endgroup$
    – Exal
    Mar 30 at 17:14






  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
    $endgroup$
    – V2Blast
    Mar 30 at 19:03







  • 5




    $begingroup$
    It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
    $endgroup$
    – illustro
    Mar 30 at 19:54






  • 1




    $begingroup$
    @illustro (or just page cites)
    $endgroup$
    – nitsua60
    Mar 30 at 20:12






  • 2




    $begingroup$
    You may also want to cite that xanathars falling rules of 500' are optional.
    $endgroup$
    – NautArch
    Mar 30 at 21:22












  • 3




    $begingroup$
    You also fall prone, which is relevant for wanting to move away.
    $endgroup$
    – Exal
    Mar 30 at 17:14






  • 1




    $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
    $endgroup$
    – V2Blast
    Mar 30 at 19:03







  • 5




    $begingroup$
    It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
    $endgroup$
    – illustro
    Mar 30 at 19:54






  • 1




    $begingroup$
    @illustro (or just page cites)
    $endgroup$
    – nitsua60
    Mar 30 at 20:12






  • 2




    $begingroup$
    You may also want to cite that xanathars falling rules of 500' are optional.
    $endgroup$
    – NautArch
    Mar 30 at 21:22







3




3




$begingroup$
You also fall prone, which is relevant for wanting to move away.
$endgroup$
– Exal
Mar 30 at 17:14




$begingroup$
You also fall prone, which is relevant for wanting to move away.
$endgroup$
– Exal
Mar 30 at 17:14




1




1




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
$endgroup$
– V2Blast
Mar 30 at 19:03





$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance. It may also be worth addressing OP's other apparent misconceptions around action economy and casting multiple spells in a turn.
$endgroup$
– V2Blast
Mar 30 at 19:03





5




5




$begingroup$
It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
$endgroup$
– illustro
Mar 30 at 19:54




$begingroup$
It would be worth backing up the (correct) assertions in this answer with relevant quotes from the rules.
$endgroup$
– illustro
Mar 30 at 19:54




1




1




$begingroup$
@illustro (or just page cites)
$endgroup$
– nitsua60
Mar 30 at 20:12




$begingroup$
@illustro (or just page cites)
$endgroup$
– nitsua60
Mar 30 at 20:12




2




2




$begingroup$
You may also want to cite that xanathars falling rules of 500' are optional.
$endgroup$
– NautArch
Mar 30 at 21:22




$begingroup$
You may also want to cite that xanathars falling rules of 500' are optional.
$endgroup$
– NautArch
Mar 30 at 21:22

















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