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TikZ node shape depends on inside text


TikZ: halo around text?How to plot polar formed complex numbers?Rotate a node but not its content: the case of the ellipse decorationHow to define the default vertical distance between nodes?TikZ scaling graphic and adjust node position and keep font sizeNumerical conditional within tikz keys?TikZ: Node position in draw environmentTikZ: Drawing an arc from an intersection to an intersectionAdjusting edge alignment and positioning of fitted nodeDrawing rectilinear curves in Tikz, aka an Etch-a-Sketch drawingLine up nested tikz enviroments or how to get rid of themCustom shape in Tikz node













7















In one of my previous answers, my first proposal



documentclass[tikz]standalone
usetikzlibraryquotes,angles
begindocument
begintikzpicture
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (25:2);
coordinate (n) at (-95:2);
coordinate (p) at (145:2);
coordinate (o) at (0,0);
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
draw (a) node[above right] z;
draw (b) node[below] $;
draw (2,0) node[below] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
endtikzpicture
enddocument


gives this output





Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



documentclass[tikz]standalone
usetikzlibraryquotes,angles,positioning
begindocument
begintikzpicture
beginscope[every node/.style=fill=white,inner sep=2pt]
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (80/3:2);
coordinate (n) at (80/3-120:2);
coordinate (p) at (80/3+120:2);
coordinate (o) at (0,0);
draw (a) node[above right] z;
draw (b) node[below right] $;
draw (2,0) node[below left=0cm and -2em] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
endscope
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
endtikzpicture
enddocument




The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







A solution to it is to change the default rectangle node shape





to something like this





Sorry, I am not good at drawing, especially drawing with a computer mouse.



In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



It is way too complicated to me, and I haven't found a hint on this.



Can you help me? Any help is much appreciated.










share|improve this question






















  • Have you tried inner xsep and inner ysep for the specific nodes

    – subham soni
    yesterday















7















In one of my previous answers, my first proposal



documentclass[tikz]standalone
usetikzlibraryquotes,angles
begindocument
begintikzpicture
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (25:2);
coordinate (n) at (-95:2);
coordinate (p) at (145:2);
coordinate (o) at (0,0);
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
draw (a) node[above right] z;
draw (b) node[below] $;
draw (2,0) node[below] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
endtikzpicture
enddocument


gives this output





Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



documentclass[tikz]standalone
usetikzlibraryquotes,angles,positioning
begindocument
begintikzpicture
beginscope[every node/.style=fill=white,inner sep=2pt]
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (80/3:2);
coordinate (n) at (80/3-120:2);
coordinate (p) at (80/3+120:2);
coordinate (o) at (0,0);
draw (a) node[above right] z;
draw (b) node[below right] $;
draw (2,0) node[below left=0cm and -2em] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
endscope
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
endtikzpicture
enddocument




The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







A solution to it is to change the default rectangle node shape





to something like this





Sorry, I am not good at drawing, especially drawing with a computer mouse.



In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



It is way too complicated to me, and I haven't found a hint on this.



Can you help me? Any help is much appreciated.










share|improve this question






















  • Have you tried inner xsep and inner ysep for the specific nodes

    – subham soni
    yesterday













7












7








7


1






In one of my previous answers, my first proposal



documentclass[tikz]standalone
usetikzlibraryquotes,angles
begindocument
begintikzpicture
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (25:2);
coordinate (n) at (-95:2);
coordinate (p) at (145:2);
coordinate (o) at (0,0);
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
draw (a) node[above right] z;
draw (b) node[below] $;
draw (2,0) node[below] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
endtikzpicture
enddocument


gives this output





Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



documentclass[tikz]standalone
usetikzlibraryquotes,angles,positioning
begindocument
begintikzpicture
beginscope[every node/.style=fill=white,inner sep=2pt]
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (80/3:2);
coordinate (n) at (80/3-120:2);
coordinate (p) at (80/3+120:2);
coordinate (o) at (0,0);
draw (a) node[above right] z;
draw (b) node[below right] $;
draw (2,0) node[below left=0cm and -2em] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
endscope
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
endtikzpicture
enddocument




The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







A solution to it is to change the default rectangle node shape





to something like this





Sorry, I am not good at drawing, especially drawing with a computer mouse.



In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



It is way too complicated to me, and I haven't found a hint on this.



Can you help me? Any help is much appreciated.










share|improve this question














In one of my previous answers, my first proposal



documentclass[tikz]standalone
usetikzlibraryquotes,angles
begindocument
begintikzpicture
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (25:2);
coordinate (n) at (-95:2);
coordinate (p) at (145:2);
coordinate (o) at (0,0);
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
draw (a) node[above right] z;
draw (b) node[below] $;
draw (2,0) node[below] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
endtikzpicture
enddocument


gives this output





Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



documentclass[tikz]standalone
usetikzlibraryquotes,angles,positioning
begindocument
begintikzpicture
beginscope[every node/.style=fill=white,inner sep=2pt]
draw (0,-4)--(0,4) node[above] $Im$ (-4,0)--(4,0) node[right] $Re$;
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (80/3:2);
coordinate (n) at (80/3-120:2);
coordinate (p) at (80/3+120:2);
coordinate (o) at (0,0);
draw (a) node[above right] z;
draw (b) node[below right] $;
draw (2,0) node[below left=0cm and -2em] $;
draw (m) node[right] $;
draw (n) node[below] z;
draw (p) node[above] $;
draw (.1,1.5)--(0,1.5) node[left] $i$;
draw (1.5,.1)--(1.5,0) node[below] $1$;
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
endscope
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] angle=b--o--a;
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
endtikzpicture
enddocument




The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







A solution to it is to change the default rectangle node shape





to something like this





Sorry, I am not good at drawing, especially drawing with a computer mouse.



In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



It is way too complicated to me, and I haven't found a hint on this.



Can you help me? Any help is much appreciated.







tikz-pgf tikz-node tikz-shape






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked yesterday









JouleVJouleV

6,44121750




6,44121750












  • Have you tried inner xsep and inner ysep for the specific nodes

    – subham soni
    yesterday

















  • Have you tried inner xsep and inner ysep for the specific nodes

    – subham soni
    yesterday
















Have you tried inner xsep and inner ysep for the specific nodes

– subham soni
yesterday





Have you tried inner xsep and inner ysep for the specific nodes

– subham soni
yesterday










1 Answer
1






active

oldest

votes


















7














Maybe the contour package is a solution for you (See also this answer)?



documentclass[tikz, border=2mm]standalone

usepackage[outline]contour
contourlength2pt % increase the white space

usetikzlibrarypatterns

begindocument

begintikzpicture
draw [step=.25] (-2,-.5) grid (2,.5);

node[] at (0,0) contourwhite$;

endtikzpicture

enddocument


enter image description here




Note: The above does not work with XeLaTeX or LuaLaTeX. In this case you need to remove the outline option and add for example contournumber60 (or a higher number, depending on the desired smoothness of the edges of the white space, see the documentation of the package).






share|improve this answer

























  • That's great! Thank you very much!

    – JouleV
    yesterday










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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









7














Maybe the contour package is a solution for you (See also this answer)?



documentclass[tikz, border=2mm]standalone

usepackage[outline]contour
contourlength2pt % increase the white space

usetikzlibrarypatterns

begindocument

begintikzpicture
draw [step=.25] (-2,-.5) grid (2,.5);

node[] at (0,0) contourwhite$;

endtikzpicture

enddocument


enter image description here




Note: The above does not work with XeLaTeX or LuaLaTeX. In this case you need to remove the outline option and add for example contournumber60 (or a higher number, depending on the desired smoothness of the edges of the white space, see the documentation of the package).






share|improve this answer

























  • That's great! Thank you very much!

    – JouleV
    yesterday















7














Maybe the contour package is a solution for you (See also this answer)?



documentclass[tikz, border=2mm]standalone

usepackage[outline]contour
contourlength2pt % increase the white space

usetikzlibrarypatterns

begindocument

begintikzpicture
draw [step=.25] (-2,-.5) grid (2,.5);

node[] at (0,0) contourwhite$;

endtikzpicture

enddocument


enter image description here




Note: The above does not work with XeLaTeX or LuaLaTeX. In this case you need to remove the outline option and add for example contournumber60 (or a higher number, depending on the desired smoothness of the edges of the white space, see the documentation of the package).






share|improve this answer

























  • That's great! Thank you very much!

    – JouleV
    yesterday













7












7








7







Maybe the contour package is a solution for you (See also this answer)?



documentclass[tikz, border=2mm]standalone

usepackage[outline]contour
contourlength2pt % increase the white space

usetikzlibrarypatterns

begindocument

begintikzpicture
draw [step=.25] (-2,-.5) grid (2,.5);

node[] at (0,0) contourwhite$;

endtikzpicture

enddocument


enter image description here




Note: The above does not work with XeLaTeX or LuaLaTeX. In this case you need to remove the outline option and add for example contournumber60 (or a higher number, depending on the desired smoothness of the edges of the white space, see the documentation of the package).






share|improve this answer















Maybe the contour package is a solution for you (See also this answer)?



documentclass[tikz, border=2mm]standalone

usepackage[outline]contour
contourlength2pt % increase the white space

usetikzlibrarypatterns

begindocument

begintikzpicture
draw [step=.25] (-2,-.5) grid (2,.5);

node[] at (0,0) contourwhite$;

endtikzpicture

enddocument


enter image description here




Note: The above does not work with XeLaTeX or LuaLaTeX. In this case you need to remove the outline option and add for example contournumber60 (or a higher number, depending on the desired smoothness of the edges of the white space, see the documentation of the package).







share|improve this answer














share|improve this answer



share|improve this answer








edited yesterday

























answered yesterday









Jasper HabichtJasper Habicht

5,80111135




5,80111135












  • That's great! Thank you very much!

    – JouleV
    yesterday

















  • That's great! Thank you very much!

    – JouleV
    yesterday
















That's great! Thank you very much!

– JouleV
yesterday





That's great! Thank you very much!

– JouleV
yesterday

















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Hall Of Fame””Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Bullet-For My Valentine booed at Metal Hammer Golden Gods Awards””Unholy Aliance””The End Of Slayer?””Slayer: We Could Thrash Out Two More Albums If We're Fast Enough...””'The Unholy Alliance: Chapter III' UK Dates Added”originalet”Megadeth And Slayer To Co-Headline 'Canadian Carnage' Trek”originalet”World Painted Blood””Release “World Painted Blood” by Slayer””Metallica Heading To Cinemas””Slayer, Megadeth To Join Forces For 'European Carnage' Tour - Dec. 18, 2010”originalet”Slayer's Hanneman Contracts Acute Infection; Band To Bring In Guest Guitarist””Cannibal Corpse's Pat O'Brien Will Step In As Slayer's Guest Guitarist”originalet”Slayer’s Jeff Hanneman Dead at 49””Dave Lombardo Says He Made Only $67,000 In 2011 While Touring With Slayer””Slayer: We Do Not Agree With Dave Lombardo's Substance Or Timeline Of Events””Slayer Welcomes Drummer Paul Bostaph Back To The Fold””Slayer Hope to Unveil Never-Before-Heard Jeff Hanneman Material on Next Album””Slayer Debut New Song 'Implode' During Surprise Golden Gods Appearance””Release group Repentless by Slayer””Repentless - Slayer - Credits””Slayer””Metal Storm Awards 2015””Slayer - to release comic book "Repentless #1"””Slayer To Release 'Repentless' 6.66" Vinyl Box Set””BREAKING NEWS: Slayer Announce Farewell Tour””Slayer Recruit Lamb of God, Anthrax, Behemoth + Testament for Final Tour””Slayer lägger ner efter 37 år””Slayer Announces Second North American Leg Of 'Final' Tour””Final World Tour””Slayer Announces Final European Tour With Lamb of God, Anthrax And Obituary””Slayer To Tour Europe With Lamb of God, Anthrax And Obituary””Slayer To Play 'Last French Show Ever' At Next Year's Hellfst””Slayer's Final World Tour Will Extend Into 2019””Death Angel's Rob Cavestany On Slayer's 'Farewell' Tour: 'Some Of Us Could See This Coming'””Testament Has No Plans To Retire Anytime Soon, Says Chuck Billy””Anthrax's Scott Ian On Slayer's 'Farewell' Tour Plans: 'I Was Surprised And I Wasn't Surprised'””Slayer””Slayer's Morbid Schlock””Review/Rock; For Slayer, the Mania Is the Message””Slayer - Biography””Slayer - Reign In Blood”originalet”Dave Lombardo””An exclusive oral history of Slayer”originalet”Exclusive! Interview With Slayer Guitarist Jeff Hanneman”originalet”Thinking Out Loud: Slayer's Kerry King on hair metal, Satan and being polite””Slayer Lyrics””Slayer - Biography””Most influential artists for extreme metal music””Slayer - Reign in Blood””Slayer guitarist Jeff Hanneman dies aged 49””Slatanic Slaughter: A Tribute to Slayer””Gateway to Hell: A Tribute to Slayer””Covered In Blood””Slayer: The Origins of Thrash in San Francisco, CA.””Why They Rule - #6 Slayer”originalet”Guitar World's 100 Greatest Heavy Metal Guitarists Of All Time”originalet”The fans have spoken: Slayer comes out on top in readers' polls”originalet”Tribute to Jeff Hanneman (1964-2013)””Lamb Of God Frontman: We Sound Like A Slayer Rip-Off””BEHEMOTH Frontman Pays Tribute To SLAYER's JEFF HANNEMAN””Slayer, Hatebreed Doing Double Duty On This Year's Ozzfest””System of a Down””Lacuna Coil’s Andrea Ferro Talks Influences, Skateboarding, Band Origins + More””Slayer - Reign in Blood””Into The Lungs of Hell””Slayer rules - en utställning om fans””Slayer and Their Fans Slashed Through a No-Holds-Barred Night at Gas Monkey””Home””Slayer””Gold & Platinum - The Big 4 Live from Sofia, Bulgaria””Exclusive! Interview With Slayer Guitarist Kerry King””2008-02-23: Wiltern, Los Angeles, CA, USA””Slayer's Kerry King To Perform With Megadeth Tonight! - Oct. 21, 2010”originalet”Dave Lombardo - Biography”Slayer Case DismissedArkiveradUltimate Classic Rock: Slayer guitarist Jeff Hanneman dead at 49.”Slayer: "We could never do any thing like Some Kind Of Monster..."””Cannibal Corpse'S Pat O'Brien Will Step In As Slayer'S Guest Guitarist | The Official Slayer Site”originalet”Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Kerrang! Awards 2006 Blog: Kerrang! Hall Of Fame””Kerrang! Awards 2013: Kerrang! Legend”originalet”Metallica, Slayer, Iron Maien Among Winners At Metal Hammer Awards””Metal Hammer Golden Gods Awards””Bullet For My Valentine Booed At Metal Hammer Golden Gods Awards””Metal Storm Awards 2006””Metal Storm Awards 2015””Slayer's Concert History””Slayer - Relationships””Slayer - Releases”Slayers officiella webbplatsSlayer på MusicBrainzOfficiell webbplatsSlayerSlayerr1373445760000 0001 1540 47353068615-5086262726cb13906545x(data)6033143kn20030215029