Do creatures all have the same statistics upon being reanimated via the Animate Dead spell?





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$begingroup$


I have been thinking of making a necromancer, and I feel like I am missing something.



Do all zombies and skeletons, regardless of the corpse they used as an ingredient, become the creature listed as zombie/skeleton in the stat block?



The main source of confusion I'm having is caused by this text in the animate dead spell description:




The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics).




This sounds to me like each skeleton has different statistics that are only known (or decided upon) by the DM.










share|improve this question











$endgroup$












  • 2




    $begingroup$
    I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
    $endgroup$
    – NathanS
    May 28 at 10:41








  • 2




    $begingroup$
    My thoughts exactly. XD
    $endgroup$
    – Maiko Chikyu
    May 28 at 10:41


















13














$begingroup$


I have been thinking of making a necromancer, and I feel like I am missing something.



Do all zombies and skeletons, regardless of the corpse they used as an ingredient, become the creature listed as zombie/skeleton in the stat block?



The main source of confusion I'm having is caused by this text in the animate dead spell description:




The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics).




This sounds to me like each skeleton has different statistics that are only known (or decided upon) by the DM.










share|improve this question











$endgroup$












  • 2




    $begingroup$
    I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
    $endgroup$
    – NathanS
    May 28 at 10:41








  • 2




    $begingroup$
    My thoughts exactly. XD
    $endgroup$
    – Maiko Chikyu
    May 28 at 10:41














13












13








13


1



$begingroup$


I have been thinking of making a necromancer, and I feel like I am missing something.



Do all zombies and skeletons, regardless of the corpse they used as an ingredient, become the creature listed as zombie/skeleton in the stat block?



The main source of confusion I'm having is caused by this text in the animate dead spell description:




The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics).




This sounds to me like each skeleton has different statistics that are only known (or decided upon) by the DM.










share|improve this question











$endgroup$




I have been thinking of making a necromancer, and I feel like I am missing something.



Do all zombies and skeletons, regardless of the corpse they used as an ingredient, become the creature listed as zombie/skeleton in the stat block?



The main source of confusion I'm having is caused by this text in the animate dead spell description:




The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature’s game statistics).




This sounds to me like each skeleton has different statistics that are only known (or decided upon) by the DM.







dnd-5e spells necromancy






share|improve this question















share|improve this question













share|improve this question




share|improve this question



share|improve this question








edited May 28 at 10:22









V2Blast

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34.3k5 gold badges124 silver badges217 bronze badges










asked May 28 at 8:55









Maiko ChikyuMaiko Chikyu

8,5435 gold badges29 silver badges98 bronze badges




8,5435 gold badges29 silver badges98 bronze badges











  • 2




    $begingroup$
    I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
    $endgroup$
    – NathanS
    May 28 at 10:41








  • 2




    $begingroup$
    My thoughts exactly. XD
    $endgroup$
    – Maiko Chikyu
    May 28 at 10:41














  • 2




    $begingroup$
    I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
    $endgroup$
    – NathanS
    May 28 at 10:41








  • 2




    $begingroup$
    My thoughts exactly. XD
    $endgroup$
    – Maiko Chikyu
    May 28 at 10:41








2




2




$begingroup$
I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
$endgroup$
– NathanS
May 28 at 10:41






$begingroup$
I take it you decided to try a different character concept after all? Can't get much further away from nature than necromancy, I'll give you that! Good luck with the new character!
$endgroup$
– NathanS
May 28 at 10:41






2




2




$begingroup$
My thoughts exactly. XD
$endgroup$
– Maiko Chikyu
May 28 at 10:41




$begingroup$
My thoughts exactly. XD
$endgroup$
– Maiko Chikyu
May 28 at 10:41










2 Answers
2






active

oldest

votes


















22
















$begingroup$

Yes, each creature will either have the statistics for the standard skeleton or zombie



When the spells say that a creature becomes a zombie or a skeleton they are referring to the respective creatures with those names in the rules. It isn't clear why they felt the need to add the part about the DM having the creature's statistics however, but there really isn't any other reasonable way to interpret the effect.



It would not be in line with any other spell effect, for example, to interpret this to meant that the DM comes up with the statistics from scratch each time for every creature that is raised. And there is no zombie or skeleton monster template, so there is no way for a DM to create individual stats for a monster-turned-undead. Really the only interpretation we are left with then is that the spell wants you to use the standard statistics for those creatures.



It is worth noting that the "the DM has the creature’s game statistics" language appears in all Conjure X spells (plus some others).1



One thing that might be different from creature to creature is equipment as discussed in this Q&A.2 Your DM might provide you with slightly different statistics based on that, but the base will always be those standard stat blocks.



Jeremy Crawford has unofficially clarified the intent on Twitter though:




Q: When animate dead is cast on a corpse/skeleton, do you use the Monster manual statistics, or add a template?



JC: When you cast animate dead, use the skeleton/zombie stat block from the Monster Manual or appendix D in the PH.






1 - thanks @Miniman



2 - thanks @Someone_Evil






share|improve this answer












$endgroup$















  • $begingroup$
    Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
    $endgroup$
    – SeriousBri
    May 28 at 11:24










  • $begingroup$
    @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
    $endgroup$
    – Rubiksmoose
    May 28 at 11:28










  • $begingroup$
    I missed that part :(
    $endgroup$
    – SeriousBri
    May 28 at 11:30










  • $begingroup$
    @SeriousBri no worries! Do let me know if you think it can be improved :)
    $endgroup$
    – Rubiksmoose
    May 28 at 11:31





















5
















$begingroup$

Yes, Animate Dead can only create a Skeleton or Zombie



Animate Dead is only a 3rd level spell, so it only has the ability to create these two creatures. The DM may rule that the creatures only have access to the weapons around them when raised, otherwise you'd default to the given stat blocks.



If you wanted to raise a more powerful creature, you'd use spells such as Create Undead to create Ghouls






share|improve this answer










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    2 Answers
    2






    active

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    2 Answers
    2






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    active

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    22
















    $begingroup$

    Yes, each creature will either have the statistics for the standard skeleton or zombie



    When the spells say that a creature becomes a zombie or a skeleton they are referring to the respective creatures with those names in the rules. It isn't clear why they felt the need to add the part about the DM having the creature's statistics however, but there really isn't any other reasonable way to interpret the effect.



    It would not be in line with any other spell effect, for example, to interpret this to meant that the DM comes up with the statistics from scratch each time for every creature that is raised. And there is no zombie or skeleton monster template, so there is no way for a DM to create individual stats for a monster-turned-undead. Really the only interpretation we are left with then is that the spell wants you to use the standard statistics for those creatures.



    It is worth noting that the "the DM has the creature’s game statistics" language appears in all Conjure X spells (plus some others).1



    One thing that might be different from creature to creature is equipment as discussed in this Q&A.2 Your DM might provide you with slightly different statistics based on that, but the base will always be those standard stat blocks.



    Jeremy Crawford has unofficially clarified the intent on Twitter though:




    Q: When animate dead is cast on a corpse/skeleton, do you use the Monster manual statistics, or add a template?



    JC: When you cast animate dead, use the skeleton/zombie stat block from the Monster Manual or appendix D in the PH.






    1 - thanks @Miniman



    2 - thanks @Someone_Evil






    share|improve this answer












    $endgroup$















    • $begingroup$
      Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
      $endgroup$
      – SeriousBri
      May 28 at 11:24










    • $begingroup$
      @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
      $endgroup$
      – Rubiksmoose
      May 28 at 11:28










    • $begingroup$
      I missed that part :(
      $endgroup$
      – SeriousBri
      May 28 at 11:30










    • $begingroup$
      @SeriousBri no worries! Do let me know if you think it can be improved :)
      $endgroup$
      – Rubiksmoose
      May 28 at 11:31


















    22
















    $begingroup$

    Yes, each creature will either have the statistics for the standard skeleton or zombie



    When the spells say that a creature becomes a zombie or a skeleton they are referring to the respective creatures with those names in the rules. It isn't clear why they felt the need to add the part about the DM having the creature's statistics however, but there really isn't any other reasonable way to interpret the effect.



    It would not be in line with any other spell effect, for example, to interpret this to meant that the DM comes up with the statistics from scratch each time for every creature that is raised. And there is no zombie or skeleton monster template, so there is no way for a DM to create individual stats for a monster-turned-undead. Really the only interpretation we are left with then is that the spell wants you to use the standard statistics for those creatures.



    It is worth noting that the "the DM has the creature’s game statistics" language appears in all Conjure X spells (plus some others).1



    One thing that might be different from creature to creature is equipment as discussed in this Q&A.2 Your DM might provide you with slightly different statistics based on that, but the base will always be those standard stat blocks.



    Jeremy Crawford has unofficially clarified the intent on Twitter though:




    Q: When animate dead is cast on a corpse/skeleton, do you use the Monster manual statistics, or add a template?



    JC: When you cast animate dead, use the skeleton/zombie stat block from the Monster Manual or appendix D in the PH.






    1 - thanks @Miniman



    2 - thanks @Someone_Evil






    share|improve this answer












    $endgroup$















    • $begingroup$
      Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
      $endgroup$
      – SeriousBri
      May 28 at 11:24










    • $begingroup$
      @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
      $endgroup$
      – Rubiksmoose
      May 28 at 11:28










    • $begingroup$
      I missed that part :(
      $endgroup$
      – SeriousBri
      May 28 at 11:30










    • $begingroup$
      @SeriousBri no worries! Do let me know if you think it can be improved :)
      $endgroup$
      – Rubiksmoose
      May 28 at 11:31
















    22














    22










    22







    $begingroup$

    Yes, each creature will either have the statistics for the standard skeleton or zombie



    When the spells say that a creature becomes a zombie or a skeleton they are referring to the respective creatures with those names in the rules. It isn't clear why they felt the need to add the part about the DM having the creature's statistics however, but there really isn't any other reasonable way to interpret the effect.



    It would not be in line with any other spell effect, for example, to interpret this to meant that the DM comes up with the statistics from scratch each time for every creature that is raised. And there is no zombie or skeleton monster template, so there is no way for a DM to create individual stats for a monster-turned-undead. Really the only interpretation we are left with then is that the spell wants you to use the standard statistics for those creatures.



    It is worth noting that the "the DM has the creature’s game statistics" language appears in all Conjure X spells (plus some others).1



    One thing that might be different from creature to creature is equipment as discussed in this Q&A.2 Your DM might provide you with slightly different statistics based on that, but the base will always be those standard stat blocks.



    Jeremy Crawford has unofficially clarified the intent on Twitter though:




    Q: When animate dead is cast on a corpse/skeleton, do you use the Monster manual statistics, or add a template?



    JC: When you cast animate dead, use the skeleton/zombie stat block from the Monster Manual or appendix D in the PH.






    1 - thanks @Miniman



    2 - thanks @Someone_Evil






    share|improve this answer












    $endgroup$



    Yes, each creature will either have the statistics for the standard skeleton or zombie



    When the spells say that a creature becomes a zombie or a skeleton they are referring to the respective creatures with those names in the rules. It isn't clear why they felt the need to add the part about the DM having the creature's statistics however, but there really isn't any other reasonable way to interpret the effect.



    It would not be in line with any other spell effect, for example, to interpret this to meant that the DM comes up with the statistics from scratch each time for every creature that is raised. And there is no zombie or skeleton monster template, so there is no way for a DM to create individual stats for a monster-turned-undead. Really the only interpretation we are left with then is that the spell wants you to use the standard statistics for those creatures.



    It is worth noting that the "the DM has the creature’s game statistics" language appears in all Conjure X spells (plus some others).1



    One thing that might be different from creature to creature is equipment as discussed in this Q&A.2 Your DM might provide you with slightly different statistics based on that, but the base will always be those standard stat blocks.



    Jeremy Crawford has unofficially clarified the intent on Twitter though:




    Q: When animate dead is cast on a corpse/skeleton, do you use the Monster manual statistics, or add a template?



    JC: When you cast animate dead, use the skeleton/zombie stat block from the Monster Manual or appendix D in the PH.






    1 - thanks @Miniman



    2 - thanks @Someone_Evil







    share|improve this answer















    share|improve this answer




    share|improve this answer



    share|improve this answer








    edited May 28 at 9:14

























    answered May 28 at 9:04









    RubiksmooseRubiksmoose

    74.8k11 gold badges376 silver badges514 bronze badges




    74.8k11 gold badges376 silver badges514 bronze badges















    • $begingroup$
      Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
      $endgroup$
      – SeriousBri
      May 28 at 11:24










    • $begingroup$
      @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
      $endgroup$
      – Rubiksmoose
      May 28 at 11:28










    • $begingroup$
      I missed that part :(
      $endgroup$
      – SeriousBri
      May 28 at 11:30










    • $begingroup$
      @SeriousBri no worries! Do let me know if you think it can be improved :)
      $endgroup$
      – Rubiksmoose
      May 28 at 11:31




















    • $begingroup$
      Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
      $endgroup$
      – SeriousBri
      May 28 at 11:24










    • $begingroup$
      @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
      $endgroup$
      – Rubiksmoose
      May 28 at 11:28










    • $begingroup$
      I missed that part :(
      $endgroup$
      – SeriousBri
      May 28 at 11:30










    • $begingroup$
      @SeriousBri no worries! Do let me know if you think it can be improved :)
      $endgroup$
      – Rubiksmoose
      May 28 at 11:31


















    $begingroup$
    Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
    $endgroup$
    – SeriousBri
    May 28 at 11:24




    $begingroup$
    Is it worth mentioning the sidebar that talks about weapons and armour? Animating a skeleton in plate mail potentially improves the stats.
    $endgroup$
    – SeriousBri
    May 28 at 11:24












    $begingroup$
    @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
    $endgroup$
    – Rubiksmoose
    May 28 at 11:28




    $begingroup$
    @SeriousBri are you suggesting adding that part to my answer? I think that my mention and link to the Q&A covers that does it not? Or was it a specific part of the text that you thought I should reference?
    $endgroup$
    – Rubiksmoose
    May 28 at 11:28












    $begingroup$
    I missed that part :(
    $endgroup$
    – SeriousBri
    May 28 at 11:30




    $begingroup$
    I missed that part :(
    $endgroup$
    – SeriousBri
    May 28 at 11:30












    $begingroup$
    @SeriousBri no worries! Do let me know if you think it can be improved :)
    $endgroup$
    – Rubiksmoose
    May 28 at 11:31






    $begingroup$
    @SeriousBri no worries! Do let me know if you think it can be improved :)
    $endgroup$
    – Rubiksmoose
    May 28 at 11:31















    5
















    $begingroup$

    Yes, Animate Dead can only create a Skeleton or Zombie



    Animate Dead is only a 3rd level spell, so it only has the ability to create these two creatures. The DM may rule that the creatures only have access to the weapons around them when raised, otherwise you'd default to the given stat blocks.



    If you wanted to raise a more powerful creature, you'd use spells such as Create Undead to create Ghouls






    share|improve this answer










    $endgroup$




















      5
















      $begingroup$

      Yes, Animate Dead can only create a Skeleton or Zombie



      Animate Dead is only a 3rd level spell, so it only has the ability to create these two creatures. The DM may rule that the creatures only have access to the weapons around them when raised, otherwise you'd default to the given stat blocks.



      If you wanted to raise a more powerful creature, you'd use spells such as Create Undead to create Ghouls






      share|improve this answer










      $endgroup$


















        5














        5










        5







        $begingroup$

        Yes, Animate Dead can only create a Skeleton or Zombie



        Animate Dead is only a 3rd level spell, so it only has the ability to create these two creatures. The DM may rule that the creatures only have access to the weapons around them when raised, otherwise you'd default to the given stat blocks.



        If you wanted to raise a more powerful creature, you'd use spells such as Create Undead to create Ghouls






        share|improve this answer










        $endgroup$



        Yes, Animate Dead can only create a Skeleton or Zombie



        Animate Dead is only a 3rd level spell, so it only has the ability to create these two creatures. The DM may rule that the creatures only have access to the weapons around them when raised, otherwise you'd default to the given stat blocks.



        If you wanted to raise a more powerful creature, you'd use spells such as Create Undead to create Ghouls







        share|improve this answer













        share|improve this answer




        share|improve this answer



        share|improve this answer










        answered May 28 at 9:16









        WhambulanceWhambulance

        1,0331 gold badge3 silver badges15 bronze badges




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Hall Of Fame””Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Bullet-For My Valentine booed at Metal Hammer Golden Gods Awards””Unholy Aliance””The End Of Slayer?””Slayer: We Could Thrash Out Two More Albums If We're Fast Enough...””'The Unholy Alliance: Chapter III' UK Dates Added”originalet”Megadeth And Slayer To Co-Headline 'Canadian Carnage' Trek”originalet”World Painted Blood””Release “World Painted Blood” by Slayer””Metallica Heading To Cinemas””Slayer, Megadeth To Join Forces For 'European Carnage' Tour - Dec. 18, 2010”originalet”Slayer's Hanneman Contracts Acute Infection; Band To Bring In Guest Guitarist””Cannibal Corpse's Pat O'Brien Will Step In As Slayer's Guest Guitarist”originalet”Slayer’s Jeff Hanneman Dead at 49””Dave Lombardo Says He Made Only $67,000 In 2011 While Touring With Slayer””Slayer: We Do Not Agree With Dave Lombardo's Substance Or Timeline Of Events””Slayer Welcomes Drummer Paul Bostaph Back To The Fold””Slayer Hope to Unveil Never-Before-Heard Jeff Hanneman Material on Next Album””Slayer Debut New Song 'Implode' During Surprise Golden Gods Appearance””Release group Repentless by Slayer””Repentless - Slayer - Credits””Slayer””Metal Storm Awards 2015””Slayer - to release comic book "Repentless #1"””Slayer To Release 'Repentless' 6.66" Vinyl Box Set””BREAKING NEWS: Slayer Announce Farewell Tour””Slayer Recruit Lamb of God, Anthrax, Behemoth + Testament for Final Tour””Slayer lägger ner efter 37 år””Slayer Announces Second North American Leg Of 'Final' Tour””Final World Tour””Slayer Announces Final European Tour With Lamb of God, Anthrax And Obituary””Slayer To Tour Europe With Lamb of God, Anthrax And Obituary””Slayer To Play 'Last French Show Ever' At Next Year's Hellfst””Slayer's Final World Tour Will Extend Into 2019””Death Angel's Rob Cavestany On Slayer's 'Farewell' Tour: 'Some Of Us Could See This Coming'””Testament Has No Plans To Retire Anytime Soon, Says Chuck Billy””Anthrax's Scott Ian On Slayer's 'Farewell' Tour Plans: 'I Was Surprised And I Wasn't Surprised'””Slayer””Slayer's Morbid Schlock””Review/Rock; For Slayer, the Mania Is the Message””Slayer - Biography””Slayer - Reign In Blood”originalet”Dave Lombardo””An exclusive oral history of Slayer”originalet”Exclusive! Interview With Slayer Guitarist Jeff Hanneman”originalet”Thinking Out Loud: Slayer's Kerry King on hair metal, Satan and being polite””Slayer Lyrics””Slayer - Biography””Most influential artists for extreme metal music””Slayer - Reign in Blood””Slayer guitarist Jeff Hanneman dies aged 49””Slatanic Slaughter: A Tribute to Slayer””Gateway to Hell: A Tribute to Slayer””Covered In Blood””Slayer: The Origins of Thrash in San Francisco, CA.””Why They Rule - #6 Slayer”originalet”Guitar World's 100 Greatest Heavy Metal Guitarists Of All Time”originalet”The fans have spoken: Slayer comes out on top in readers' polls”originalet”Tribute to Jeff Hanneman (1964-2013)””Lamb Of God Frontman: We Sound Like A Slayer Rip-Off””BEHEMOTH Frontman Pays Tribute To SLAYER's JEFF HANNEMAN””Slayer, Hatebreed Doing Double Duty On This Year's Ozzfest””System of a Down””Lacuna Coil’s Andrea Ferro Talks Influences, Skateboarding, Band Origins + More””Slayer - Reign in Blood””Into The Lungs of Hell””Slayer rules - en utställning om fans””Slayer and Their Fans Slashed Through a No-Holds-Barred Night at Gas Monkey””Home””Slayer””Gold & Platinum - The Big 4 Live from Sofia, Bulgaria””Exclusive! Interview With Slayer Guitarist Kerry King””2008-02-23: Wiltern, Los Angeles, CA, USA””Slayer's Kerry King To Perform With Megadeth Tonight! - Oct. 21, 2010”originalet”Dave Lombardo - Biography”Slayer Case DismissedArkiveradUltimate Classic Rock: Slayer guitarist Jeff Hanneman dead at 49.”Slayer: "We could never do any thing like Some Kind Of Monster..."””Cannibal Corpse'S Pat O'Brien Will Step In As Slayer'S Guest Guitarist | The Official Slayer Site”originalet”Slayer Wins 'Best Metal' Grammy Award””Slayer Guitarist Jeff Hanneman Dies””Kerrang! Awards 2006 Blog: Kerrang! Hall Of Fame””Kerrang! Awards 2013: Kerrang! Legend”originalet”Metallica, Slayer, Iron Maien Among Winners At Metal Hammer Awards””Metal Hammer Golden Gods Awards””Bullet For My Valentine Booed At Metal Hammer Golden Gods Awards””Metal Storm Awards 2006””Metal Storm Awards 2015””Slayer's Concert History””Slayer - Relationships””Slayer - Releases”Slayers officiella webbplatsSlayer på MusicBrainzOfficiell webbplatsSlayerSlayerr1373445760000 0001 1540 47353068615-5086262726cb13906545x(data)6033143kn20030215029